| Cheeseh |
Jul 25 2009, 11:23 PM
Post
#1
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
please see,
https://sourceforge.net/projects/rcbot2/fil...ta.zip/download I basically need people to try this, and work with new waypoints and make scripts for their waypoints. See http://rcbot.bots-united.com/forums/index.php?showtopic=1235 about scripting. Basically need MORE waypointers, scripters etc before it can be really useful, and a lot of feedback. QUOTE 0.51 - supports latest classless update - supports capturing on KOTH maps - supports capturing on ARENA maps 0.5 - readded an 'altered' bot belief waypoint system - fixed a general crash - fixed an engineer building crash - rcbot waypoint cut - rcbot waypoint copy - rcbot waypoint paste - performance command rcbot_visrevs (default 8, 8 maybe good enough) *REDUCED VALUE* - performance command rcbot_pathrevs (default 40, 20 maybe good enough) *REDUCED VALUE* - new "areaonly" waypoint type - new rcbot waypoint drawtype 2 - added scripting for CP/PL maps (currently supported: cp_dustbowl/granary/badlands) - PLR support - added profiling for developers (rcbot debug profile) - Reduced Bot FOV to more realistic value - changed attacking code. attack code is now non-task based and runs simultaneously with bot tasks - changed spy attack code - added better bot choice of enemy, e.g. flag carriers have higher priority/ and spies/medics issues: engineers can't select wrench sometimes spy attack still not perfect please download from sourceforge.net Download Now! RCBot2 0.51 Beta (486.6 KiB) |
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| MarD |
Aug 27 2009, 05:06 AM
Post
#2
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RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 |
Heyyo,
Cheeseh! good work updating it.. before I emailed ya to let me know when you update so I could waypoint for ya again! I see you do have waypoints for all the stock maps which is good, I do see that pl_goldrush does need a bit of work, mainly with the "openslater/area" flag cause I see bots bumping into the gates a lot, and for the upper catwalk above the defender's spawn is completely unwaypointed for part one... do you need me to do work or is there already a diff waypointer doing up the levels? lemme know man. [EDIT1] Oh, and lemme know if there's a way to addbots without nocheat.. if so I will add them to my dedicated server.. IP for it is 69.12.98.88:27015 ![]() [EDIT2] LOL!!!! so I got them working on the server.. yeah thus far I do need to use sv_cheats which sucks... but oh well... do you know if there's a way to stop sv_cheats from echoing to clients? because of this I can't leave on min_bots and max_bots.. otherwise people will catch on that sv_cheats is on.. it'll allow bots to be kicked with it off, but wont' auto-add with it off. Btw, heads up Cheeseh, for dedicated servers? the waypoint folder is now "rcbot2\waypoints\orangebox\tf" instead of "rcbot2\waypoints\teamfortress 2\tf" I dropped the rcbot2 folder right into the root folder of my dedicated server alongside the "hl2" and the "orangebox" folders (dll of course the bin folder inside orangebox), and it's working flawlessly!! (well, minus the 2xspeed and gravity, and the sv_cheats to addbot) my only suggestion is to eliminate the need to have an orangebox folder and just have it all the same maybe? if not then to package your bots for use with dedicated servers you'd have to make a separate copy of the waypoints to lower confusion. I also added the plugin_load command into the start of my server.cfg folder, seems to work ok. I also did have to setup the "accessclients.ini" just as if it were right off my pc. One thing I found interesting is to use the rcbot commands? I did it locally, not via rcon, lol.. still worked all the same though. Also, there seems to be a severe speedhax prob with the bots on both listen-server and dedicated-server, and they also suffer from double the gravity. [EDIT3] Ok after more testing more feedback.. engineer bots and snipers seem to be broken in the latest build, on a few types of maps I'll see snipers and engies just bouncing around in spawn (seems mainly engies in PL maps). Snipers seem to have problems sniping again, they stand on the sniper points and stare and not shoot. Heavy weapons bots seem to have problems trying to walk while shooting, and they do waste bullets when no enemies in sight for a few seconds instead of just revving the minigun. Btw, odd bug with the pyro, can't see his flame when it's on a listen-server.. but it appears in dedicated-servers.. very very odd. I tried cp_gravelpit and attacking team does not seem to know what points to cap. Unsure if that stuff was reported, just figure I'd add onto this post. |
Cheeseh RCBot Beta 0.51 Jul 25 2009, 11:23 PM
Frenzy Thanks! GJ! Jul 26 2009, 01:35 AM
Geralt I've still got the following maps remaining to... Jul 26 2009, 02:07 AM
MacinSam Congrats! Jul 26 2009, 01:19 PM
MiroslavR - Disguised/cloaked spies should not try to captur... Jul 26 2009, 02:25 PM
Fillmore Almost died from joy, seeing this thread and Rcbot... Jul 26 2009, 03:07 PM
MacinSam What does "readded an 'altered' bot b... Jul 26 2009, 04:16 PM
Cheeseh
What does "readded an 'altered' bot ... Jul 26 2009, 04:51 PM
Fillmore
whenever a bot dies he marks the waypoint as dang... Jul 26 2009, 09:58 PM
Cheeseh
like 1 for stage 1,2 for stage 2 and so on?
yep.... Jul 26 2009, 10:01 PM
YouLie
like 1 for stage 1,2 for stage 2 and so on?
H... Sep 20 2009, 04:50 AM
Fillmore
like 1 for stage 1,2 for stage 2 and so on?
How c... Sep 20 2009, 08:24 AM
naMelesS Hmm i still get the memory error crash problem. Im... Jul 27 2009, 10:11 AM
Fillmore The bots only cap points on Dustbowl.
They roam ar... Jul 27 2009, 05:57 PM
Fusionhead Hi Cheeseh, glad to see that you are active again.... Jul 27 2009, 06:10 PM
Cheeseh yes the directory structure is the same, except th... Jul 27 2009, 06:50 PM
Fusionhead
yes the directory structure is the same, except t... Jul 27 2009, 07:53 PM
Fusionhead
yes the directory structure is the same, except t... Jul 27 2009, 09:07 PM
mehdichallenger does this version work with cp_gravelpit ?
i can... Jul 28 2009, 09:38 AM
Fillmore
does this version work with cp_gravelpit ?
i can... Jul 28 2009, 12:36 PM
mehdichallenger
Yes, it works with gravelpit.
You just need a scr... Jul 28 2009, 12:41 PM
Cheeseh
can you help me with this script?
The scripting ... Jul 28 2009, 02:23 PM
Fusionhead Well, I finally got my hosting company to come up ... Jul 30 2009, 02:41 AM
Cheeseh
I almost forgot that the other requirement is tha... Jul 30 2009, 09:43 AM
mehdichallenger thanks,mate :) Jul 28 2009, 02:25 PM
mehdichallenger can bots use melee in "melee only games... Jul 28 2009, 07:13 PM
Fillmore
can bots use melee in "melee only games... Jul 29 2009, 01:31 AM
mehdichallenger does this version work with Dedicated Server? Jul 29 2009, 02:25 PM
Vazh3r Hmm... I placed the new files where they go and st... Jul 29 2009, 04:55 PM
NifesNforks
Hmm... I placed the new files where they go and s... Jul 29 2009, 05:53 PM
Frenzy When I play cp_badlands they don't go for the ... Jul 31 2009, 06:22 AM
NifesNforks
When I play cp_badlands they don't go for the... Jul 31 2009, 10:02 AM
Cheeseh
When I play cp_badlands they don't go for the... Jul 31 2009, 12:19 PM
Sjru The ones that you provided in the release as examp... Aug 1 2009, 01:33 AM
Fillmore
The ones that you provided in the release as exam... Aug 2 2009, 12:13 PM
Frenzy Im using the ones you provided in the waypoint exa... Aug 1 2009, 05:18 AM
naMelesS Does RCBOT2 Beta 0.5 works on dedicated server via... Aug 1 2009, 10:11 AM
Fillmore
Does RCBOT2 Beta 0.5 works on dedicated server vi... Aug 1 2009, 11:01 AM
naMelesS
It does. You just need to know how to install it.... Aug 1 2009, 11:55 AM
geingzta Well um, i really wanna download this but i kinda ... Aug 3 2009, 10:13 PM
Frenzy put the rcbot folder above the root team fortress ... Aug 3 2009, 11:09 PM
KOKUO You might want to tell us if you bought the CD/DVD... Aug 4 2009, 01:44 AM
Sjru
Why does this sound like a king of the hill map?
... Aug 6 2009, 01:01 AM
Fillmore
I did what you said, however when I changed the m... Aug 6 2009, 11:44 PM
sKyLiNe_DgG dude my tf2 just got the classless update.
but whe... Aug 14 2009, 12:04 AM
sKyLiNe_DgG sorry scratch that last post
i forgot to add the
... Aug 14 2009, 12:29 AM
chann I can confirm this, the game instantly crashes on ... Aug 14 2009, 01:13 AM
YouLoseAndIWin Man, someone fix this. I wanted to add waypoints f... Aug 14 2009, 01:16 AM
sKyLiNe_DgG aw damnit :"( Aug 14 2009, 01:46 AM
Geralt Cheeseh can probably go back to the original addbo... Aug 14 2009, 02:20 AM
Fillmore
Cheeseh can probably go back to the original addb... Aug 14 2009, 08:29 AM
Speed12 It crash sometimes by "ctf_turbine".
On... Aug 22 2009, 04:32 PM
Frenzy I just used the windows fix, now everything is bac... Aug 22 2009, 06:01 PM
wyn10 This version crashes the server on fastlane adding... Aug 25 2009, 12:44 PM
Cheeseh Do they work on other maps? I fixed the first link... Aug 25 2009, 12:48 PM
Fillmore
Heyyo,
Cheeseh! good work updating it.. befo... Aug 27 2009, 10:41 AM
(NW)Shane O' D I tried to use this with my dedicated server...it ... Aug 27 2009, 12:52 PM
bir3yk wrote that when the crash? Aug 27 2009, 01:05 PM
(NW)Shane O' D
wrote that when the crash?
yes.somehow re-downlo... Aug 30 2009, 05:41 PM
W()RMÅ Why does the bots run at 2X speed and falls faster... Aug 28 2009, 01:55 PM
Cheeseh
Why does the bots run at 2X speed and falls faste... Aug 28 2009, 03:05 PM
MarD Heyyo,
because of incompatibilities with TF2 , w... Aug 29 2009, 01:58 AM
MrSaturn To those of you who are complaining about speed pr... Aug 30 2009, 05:03 PM
dege13 Using RCBot2 0.51 with TF2 for a dedicated server ... Sep 1 2009, 03:21 AM
MrSaturn
Using RCBot2 0.51 with TF2 for a dedicated server... Sep 2 2009, 01:29 PM
Cheeseh If using a dedicated server then the waypoints wil... Sep 2 2009, 02:48 PM
MrSaturn
If using a dedicated server then the waypoints wi... Sep 4 2009, 12:08 AM
Fillmore
When is the next update? :D
Do you think you cou... Sep 4 2009, 05:49 PM
DrPuffinKind well, after many hours of screrwing around, i fina... Sep 1 2009, 05:27 PM![]() ![]() |
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