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> Bots don't move when auto-added
Benie
post Aug 29 2009, 03:03 AM
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Ok, playing TF2, I auto-add 15 bots though a cfg file. The last bot auto-added moves. The other bots stay in place.
This doesn't happen when the bots are manually added, and they walk around/kill just fine. But why is this happening?
It happens on all maps, and I got the thing correctly installed.

I have the Steam version. RCBot2 0.51. I got the rcbot2 folder installed in it's correct location; Steam\steamapps\my Steam account name\rcbot2.

It seems like the waypoints are working, but not fully. blink.gif
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DainBramage77
post Aug 30 2009, 12:04 AM
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Try this:

QUOTE
sv_cheats 1
alias "redbot" "rcbot addbot 0 2"
alias "blubot" "rcbot addbot 0 3"
alias "botloadscript" "wait 300; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot"
botloadscript


It should spawn 15 bots and add a blubot first instead of a redbot. This should make the game have 8 blubots and 7 redbots allowing you to join red team and make it a 8v8 match (I have not tested this yet).
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