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Benie |
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#1
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Member ![]() ![]() Group: Members Posts: 13 Joined: 28-August 09 Member No.: 1,677 ![]() |
Ok, playing TF2, I auto-add 15 bots though a cfg file. The last bot auto-added moves. The other bots stay in place.
This doesn't happen when the bots are manually added, and they walk around/kill just fine. But why is this happening? It happens on all maps, and I got the thing correctly installed. I have the Steam version. RCBot2 0.51. I got the rcbot2 folder installed in it's correct location; Steam\steamapps\my Steam account name\rcbot2. It seems like the waypoints are working, but not fully. ![]() |
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DainBramage77 |
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#2
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Newbie ![]() Group: Members Posts: 6 Joined: 26-August 09 Member No.: 1,668 ![]() |
Try this:
QUOTE sv_cheats 1 alias "redbot" "rcbot addbot 0 2" alias "blubot" "rcbot addbot 0 3" alias "botloadscript" "wait 300; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot; wait 50; redbot; wait 50; blubot" botloadscript It should spawn 15 bots and add a blubot first instead of a redbot. This should make the game have 8 blubots and 7 redbots allowing you to join red team and make it a 8v8 match (I have not tested this yet). |
Benie |
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#3
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Member ![]() ![]() Group: Members Posts: 13 Joined: 28-August 09 Member No.: 1,677 ![]() |
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MadMik3 |
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#4
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Member ![]() ![]() Group: Members Posts: 29 Joined: 20-November 07 Member No.: 1,257 ![]() |
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