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Dendari |
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#1
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Newbie ![]() Group: Members Posts: 6 Joined: 22-July 09 Member No.: 1,625 ![]() |
Hi all! I read about players (included me) that have the "Memory cannot be read" error. I think i've found a solution. I'm not sure if this is the problem, just try. I notice that if i or a bot is an engineer the game crash, error: "memory cannot be read". I've tried to play without any engineers and the game didn't crash. Just try to play without engineers. Let me know if this work, so Cheeseh (ty for these bots
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DrPuffinKind |
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#2
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 127 Joined: 3-August 09 Member No.: 1,638 ![]() |
not sure if this will solve your problem, but here is what worked for me... Once i got all the files in the correct places, and had the bots running, i removed all my source mod plugins and added them back one by one... what i learned by doing this is the bots DO NOT like anything that spawns any kind of entity in game... i.e. medics dropping health and engies dropping ammo packs... that sort of thing... They even crash for me if i run the round end message... server would run till map change and reboot... was driving me mental!! i disabled the custom round end text and it works fine... on the plus side, it seems that most of ur gravity, and sound plugins work ok... 100% Crits is fail as well...
![]() anyhow... i found that i was able to get them running perfectly (so far... 12 hours or so...) without giving up too much of the gameplay that our clan has grown to love... Thank you Cheesah!!! the community owes u a debt of gratitude |
Benie |
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#3
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Member ![]() ![]() Group: Members Posts: 13 Joined: 28-August 09 Member No.: 1,677 ![]() |
not sure if this will solve your problem, but here is what worked for me... Once i got all the files in the correct places, and had the bots running, i removed all my source mod plugins and added them back one by one... what i learned by doing this is the bots DO NOT like anything that spawns any kind of entity in game... i.e. medics dropping health and engies dropping ammo packs... that sort of thing... They even crash for me if i run the round end message... server would run till map change and reboot... was driving me mental!! i disabled the custom round end text and it works fine... on the plus side, it seems that most of ur gravity, and sound plugins work ok... 100% Crits is fail as well... ![]() anyhow... i found that i was able to get them running perfectly (so far... 12 hours or so...) without giving up too much of the gameplay that our clan has grown to love... Thank you Cheesah!!! the community owes u a debt of gratitude I'm sorry, but that won't help me. I don't use source mod plugins. Only thing I've added in TF2 was a few maps, and this bot. That's it. |
DrPuffinKind |
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#4
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RCBot Fan ![]() ![]() ![]() ![]() Group: Members Posts: 127 Joined: 3-August 09 Member No.: 1,638 ![]() |
I'm sorry, but that won't help me. I don't use source mod plugins. Only thing I've added in TF2 was a few maps, and this bot. That's it. could also be the map u are running... a lot of custom maps are lacking a key entity (info_observerpoint) if all players are dead simutaneously, they will be shown a sky view of map rather than a chase cam of a player... this view is from the point of view of this observerpoint... if this point does not exist the server process will crash... every time!!.. cp_orange_x3 is famous for this... :/ its so common a problem that there is a sourcemod plugin that spawns one of these points in every map to circumvent this crash issue... u wont be able to use this on ur un-modded gam,e install... but it is still good to know... try running on stock maps, as these are all made correct and coplete... see if that fixes u issue... if it does not, then is likely a code bugg in the bots... remember, these are only in a 0.5 level of betatesting... beta versions are usually buggy... if u can not stand it, wait for a final release... or help out and run a debugger and report the conflicting dll to Cheesah so he can work on a patch... |
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Lo-Fi Version | Time is now: 27th June 2025 - 07:41 AM |