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BadLife |
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#1
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RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 144 Joined: 15-November 03 Member No.: 111 ![]() |
Any chance that someone who actually knows something about the code would have the time to look and see if this can be fixed? I have dug around in the code and can compile it but I have not really been able to find the part that deals with acquiring targets.
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BadLife |
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#2
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RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 144 Joined: 15-November 03 Member No.: 111 ![]() |
Any tips on debugging while running? I was able to start the debugger but did was not sure how to step through the code if that is what I would need to do.
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Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Any tips on debugging while running? I was able to start the debugger but did was not sure how to step through the code if that is what I would need to do. set a breakpoint just after the Svencoop IsEnemy code, each time it will go through when it finds a suitable entitiy to check for enemy status, you could move the breakpoint further down incase it 'breaks' too much, see if it ever returns true, Im guessing its always returning false. |
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Lo-Fi Version | Time is now: 21st June 2025 - 10:42 AM |