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> Random server crash using rcbot2
EDGECOM
post Jun 16 2009, 05:46 PM
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I think I figured out why the dll keeps crashing the servers at random

HPB_bot2+0x1e660:
1385e660 8b0401 mov eax,dword ptr [ecx+eax] ds:002b:1eed7e2c=????????

I think its a memory access violation

I have noticed while testing that the less number of bots you have will usualy make your server run longer before a crash and I think when ppl connect to the server valve and the new code is trying to make extra memory slot to hold the I found sucky weapon X and the bot dll is trying to write to this causing the crash of corse it could be the other way arround also I think if you change where the bot loads into memory it will fix the crash

I think I am going to get ollydebug out and see if I can rewrite some of the dll
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Navtivs Maximvs
post Sep 29 2009, 04:09 PM
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I can confirm that an environmental death with the world as a "finishing off" does not cause a crash.

12:04:58 L 09/28/2009 - 12:11:21: "Thufir<79><BOT><Blue>" killed "Haggis_Lover<80><BOT><Red>" with "world" (attacker_position "-1105 -905 104") (victim_position "-879 -732 104")


I can run rcbots with no engineers for hours.

Now if only certain classes could be excluded. I only like to add scouts, pyros, and demos. Using max_bots or TomHacker's plugin, you can't do that, so I add bots by hand.
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