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EDGECOM |
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#1
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Member ![]() ![]() Group: Members Posts: 15 Joined: 22-May 09 Member No.: 1,550 ![]() |
I think I figured out why the dll keeps crashing the servers at random
HPB_bot2+0x1e660: 1385e660 8b0401 mov eax,dword ptr [ecx+eax] ds:002b:1eed7e2c=???????? I think its a memory access violation I have noticed while testing that the less number of bots you have will usualy make your server run longer before a crash and I think when ppl connect to the server valve and the new code is trying to make extra memory slot to hold the I found sucky weapon X and the bot dll is trying to write to this causing the crash of corse it could be the other way arround also I think if you change where the bot loads into memory it will fix the crash I think I am going to get ollydebug out and see if I can rewrite some of the dll |
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Navtivs Maximvs |
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#2
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Newbie ![]() Group: Members Posts: 7 Joined: 25-September 09 Member No.: 1,698 ![]() |
I can confirm that an environmental death with the world as a "finishing off" does not cause a crash.
12:04:58 L 09/28/2009 - 12:11:21: "Thufir<79><BOT><Blue>" killed "Haggis_Lover<80><BOT><Red>" with "world" (attacker_position "-1105 -905 104") (victim_position "-879 -732 104") I can run rcbots with no engineers for hours. Now if only certain classes could be excluded. I only like to add scouts, pyros, and demos. Using max_bots or TomHacker's plugin, you can't do that, so I add bots by hand. |
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Lo-Fi Version | Time is now: 24th June 2025 - 11:14 AM |