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EDGECOM |
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#1
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Member ![]() ![]() Group: Members Posts: 15 Joined: 22-May 09 Member No.: 1,550 ![]() |
I think I figured out why the dll keeps crashing the servers at random
HPB_bot2+0x1e660: 1385e660 8b0401 mov eax,dword ptr [ecx+eax] ds:002b:1eed7e2c=???????? I think its a memory access violation I have noticed while testing that the less number of bots you have will usualy make your server run longer before a crash and I think when ppl connect to the server valve and the new code is trying to make extra memory slot to hold the I found sucky weapon X and the bot dll is trying to write to this causing the crash of corse it could be the other way arround also I think if you change where the bot loads into memory it will fix the crash I think I am going to get ollydebug out and see if I can rewrite some of the dll |
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Navtivs Maximvs |
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#2
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Newbie ![]() Group: Members Posts: 7 Joined: 25-September 09 Member No.: 1,698 ![]() |
I ran my pub with 2 scouts, 2 demos, and 2 pyros. It ran for hours with no problems, then one of the live players was an engy and something relating to him caused the crash. So there is no difference apparently between a live player engineer or a bot involving the error.
I haven's done any coding or debugging in about 15 years, so I am not going to much help there, but I can do plenty of testing, both with a live server and my home test server. |
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Lo-Fi Version | Time is now: 24th June 2025 - 12:05 PM |