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> Random server crash using rcbot2
EDGECOM
post Jun 16 2009, 05:46 PM
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I think I figured out why the dll keeps crashing the servers at random

HPB_bot2+0x1e660:
1385e660 8b0401 mov eax,dword ptr [ecx+eax] ds:002b:1eed7e2c=????????

I think its a memory access violation

I have noticed while testing that the less number of bots you have will usualy make your server run longer before a crash and I think when ppl connect to the server valve and the new code is trying to make extra memory slot to hold the I found sucky weapon X and the bot dll is trying to write to this causing the crash of corse it could be the other way arround also I think if you change where the bot loads into memory it will fix the crash

I think I am going to get ollydebug out and see if I can rewrite some of the dll
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Navtivs Maximvs
post Sep 29 2009, 07:48 PM
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I ran my pub with 2 scouts, 2 demos, and 2 pyros. It ran for hours with no problems, then one of the live players was an engy and something relating to him caused the crash. So there is no difference apparently between a live player engineer or a bot involving the error.

I haven's done any coding or debugging in about 15 years, so I am not going to much help there, but I can do plenty of testing, both with a live server and my home test server.
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