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Rudolf_Hess
post Oct 15 2009, 07:24 PM
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Hi it's a very cool and nice bot for TF2 thankyou i'm very happy with it.I noticed a few problems on a listen server with 31 bots and me the game crashes tongue.gif also is there a way to make bots allways face incoming attacks.The other problem i saw was the bots like to ingnore so called soild map objects.One other qestion i know how crazy you coders are so i guess Cheeseh smokes the cheese also to chill from the code? biggrin.gif
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Navtivs Maximvs
post Oct 22 2009, 08:17 PM
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I have tested 0.52_beta on my home test server with Tom Hacker's manager and it runs without any crashing issues (ie the mem could not be read error), performance is excellent, and with 12 bots only about 25% on one CPU. When I set it up on a rented server, it runs fine for while and then crashes.

Any ideas on what to look for??

Thanks for the hard work.
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Cheeseh
post Oct 22 2009, 10:55 PM
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QUOTE(Navtivs Maximvs @ Oct 22 2009, 09:17 PM) *

I have tested 0.52_beta on my home test server with Tom Hacker's manager and it runs without any crashing issues (ie the mem could not be read error), performance is excellent, and with 12 bots only about 25% on one CPU. When I set it up on a rented server, it runs fine for while and then crashes.

Any ideas on what to look for??

Thanks for the hard work.

the fact that it crashes isn't much info, really needs to be run in debug mode, while a debugger is running (with the source code preferably) for any real info.
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