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[ASA]ODEN |
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#1
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Member ![]() ![]() Group: Members Posts: 19 Joined: 27-December 03 Member No.: 153 ![]() |
Hi Guru's.
I've noticed that "team specific waypoint" seem to be ignored. I made an effort to waypoint my aliens into vents on ns_hera and ns_caged but the marines try to get into those vents even though I set the WP up in vent as "Aliens waypoint". Is it like it seems to, that team specific waypoint isn't working for NS/RcBot ? Also I read in another thread here where Sandman states that aliens (Skulk) do not climb walls? regards /Oden aka LG |
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Cheeseh |
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#2
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Changine it to a wall stick waypoint wont make any difference they handle these waypoints in the same way, if they didn't that would be redundancy of code. Marines should be 'holding in' their jump key meaning they will always fly, but I'll change that to make them let go of jump occasionally.
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Lo-Fi Version | Time is now: 22nd August 2025 - 01:58 AM |