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Jetz
post Dec 1 2009, 07:17 PM
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I seem to have gotten the bots to work and load the waypoints, but for some reason some of them move and some of them decide to stay on the respawn area ( mostly on blue team than on red team )

anyone know why?
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der.zoomer
post Dec 2 2009, 07:54 AM
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First: I assume you use our own waypoints.
Maybe because bots in blue team cannot reach some waypoints they want to go do...
for example: engineers dont reach a sentry spot, snipers cannot reach a sniper spot.

Make sure at least ONE path can make it to the goal without touching some waypoints wich are given the type: "noblueteam"
I had this issue on cp egypt where all paths to #cp2 went thru some defend,noblueteam waypoints, so blue bots could not move there.
The solution is easy, just paste a new waypoint there at this position.


second:
which map, what waypoints (own / stock (which came with RCBot2))
what class of bots (Sniper, Engineer)
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Jetz
post Dec 2 2009, 03:52 PM
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QUOTE(der.zoomer @ Dec 2 2009, 03:54 AM) *

First: I assume you use our own waypoints.
Maybe because bots in blue team cannot reach some waypoints they want to go do...
for example: engineers dont reach a sentry spot, snipers cannot reach a sniper spot.

Make sure at least ONE path can make it to the goal without touching some waypoints wich are given the type: "noblueteam"
I had this issue on cp egypt where all paths to #cp2 went thru some defend,noblueteam waypoints, so blue bots could not move there.
The solution is easy, just paste a new waypoint there at this position.
second:
which map, what waypoints (own / stock (which came with RCBot2))
what class of bots (Sniper, Engineer)


I have tried goldrush & 2fort ( both with the ones that came with rcbots )
In 2fort Heavies, Engineers, Pyro & if im not mistaken Demoman don't move.
While in goldrush the engineers, pyro won't move.

I have really been able to test all the classes but I really thought since they came with rcbots it was already stable.
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