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Geralt |
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#1
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![]() RCBot Fan ![]() ![]() ![]() ![]() Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 ![]() |
Hey guys
In case you didn't know, Valve released a TF2 update today... and in the changelog, it says: "Added work-in-progress TF Bots for beta testing in KOTH maps (blog post coming with more info)" http://store.steampowered.com/news/3267/ Downloading now, I'll let you guys know how they are! ![]() |
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Sjru |
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#2
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![]() Advanced Member ![]() ![]() ![]() Group: Members Posts: 94 Joined: 4-June 09 From: Posadas, Misiones, Argentina. Member No.: 1,567 ![]() |
Somebody forgot to say it, but fire shows when tfbot pyros uses the flamethrower.
Ah and heavys move when attacking, wow. Also i've seen them placing stickies. But the masterpiece here is the ability of the bots to stay still when you stun them. ... I've managed to load rcbot without crashing: unload rcbot, add the tfbot first, and then load the plugin again. However, all rcbot commands say "can't use", and I cannot add any rcbot due that. Any ideas on how to fix that? moved to this topic - rcbotCheeseh |
Cheeseh |
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#3
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![]() Admin ![]() ![]() ![]() ![]() ![]() Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 ![]() |
Somebody forgot to say it, but fire shows when tfbot pyros uses the flamethrower. Ah and heavys move when attacking, wow. Also i've seen them placing stickies. But the masterpiece here is the ability of the bots to stay still when you stun them. ... I've managed to load rcbot without crashing: unload rcbot, add the tfbot first, and then load the plugin again. However, all rcbot commands say "can't use", and I cannot add any rcbot due that. Any ideas on how to fix that? all of the tfbots take advantage of being the main bot running in the game and therefore have direct access to the TF2 mod code, unlike plugins. Plugins are secondary and even when the tf bots are not running they still override RCBot controls, such as pyro flame, medic healing, scout double jumping, soldier rocket jumping, crouching, etc, and valve will most likely never fix this. So basically rcbot for tf2 is pointless and now must be developed for other mods (thanks valve.......) The reason the game crashes when a bot is added is because the tfbots just think only one bot will only be used and use rcbot "bot slots" even when they are in use. The game will therefore crash when u add an rcbot and a tfbot. This could be edited in rcbot by using slots that will most likely not be used however this is impossible because the way rcbot works now (becaue of valve game changes) is to add a controllable (braindead) bot and control it, but rcbot has no direct control over which slot these bots are added to (i.e. slots are 1 - 32 (max)) |
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Lo-Fi Version | Time is now: 29th June 2025 - 02:23 AM |