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> blue Engineers don't move, Attacking engineers don't move
der.zoomer
post Feb 23 2010, 07:27 PM
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They're just jumping around on some waypoints inside the spawn area, when I teleport them out, for example where definitively a sentry waypoint is, they don't build at all, they just jump around, maybe shoot some enemies....

As already mentioned, blue engineers don't move when being attacker (i.e. dustbowl)
Other bots doing fine and red engineers are building their stuff.
What could it be?
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Fillmore
post Feb 25 2010, 08:39 AM
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QUOTE(der.zoomer @ Feb 23 2010, 07:27 PM) *

They're just jumping around on some waypoints inside the spawn area, when I teleport them out, for example where definitively a sentry waypoint is, they don't build at all, they just jump around, maybe shoot some enemies....

As already mentioned, blue engineers don't move when being attacker (i.e. dustbowl)
Other bots doing fine and red engineers are building their stuff.
What could it be?

Have you checked that the BLU engineer build spots use that stage's area and they have 'areaonly'?

for example:


RED sentry spot: Area ID: 1 givetype sentry,noblueteam,areaonly

BLU sentry spot: Area ID: 1 givetype sentry,noredteam

You need an areaonly so the engie bots won't try to pathfind into stage 3, while stage 1 is played.
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Cheeseh
post Feb 25 2010, 12:33 PM
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QUOTE(Fillmore @ Feb 25 2010, 08:39 AM) *

Have you checked that the BLU engineer build spots use that stage's area and they have 'areaonly'?

for example:
RED sentry spot: Area ID: 1 givetype sentry,noblueteam,areaonly

BLU sentry spot: Area ID: 1 givetype sentry,noredteam

You need an areaonly so the engie bots won't try to pathfind into stage 3, while stage 1 is played.


actually sentry spots dont need area only, if they have an area they will know.

there might be a path that the engi can't find because of something like that

"areaonly" is used only for normal waypoints that might join two areas together.
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