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> [Release] Uplink Waypoint, rcwa for sc5.x
madmax2
post Apr 29 2020, 08:07 PM
Post #1


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Group: Waypointers
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A new WIP rcwa, bots can reach the end of map with player help. I don't have them doing everything. I left the upper platform at the transmitter for players, bots won't won't go up there. Bots are not wayointed to turn off any steam pipes.

I'm still trying to fix a few things & tweak it a bit. They move though the map ok now, but bots will run back and forth in some areas to much and not constantly move forward (retreat from combat). It has to do with the map design, where you must backtrack through areas you have already visited and back to the start of the map. I think its ok with 2 or 3 bots, or you could order a bot to follow you with say command. I used some extra important and fake ammo/health/armor waypoints, sorta like navigation points and it did help with this issue, somewhat.

Bots can press most buttons, but will be slower than a player. There are things bots can do, like ride the cargo mover, fairly well.

The rcwa probably could benefit from a script, but I don't think I'm going to do that right now, perhaps later?

Feel free to give some feedback on the rcwa or any bugs you see, or any request to change it (like stop bots from ending the map, or end the map fast). The End waypoint is not at the end point (garg room) of the map, but bots will still trigger the end sequences.

Anyways, try it out and have fun with it... smile.gif

See here for the latest waypoints:
http://rcbot.bots-united.com/forums/index....ost&p=15192

Original first Release:
Attached File  uplink_wip_rcwa.zip ( 6.05k ) Number of downloads: 232
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