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> Weirdness with pathfinding changes
Rainbow Unicorn
post May 5 2010, 08:02 AM
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Hey, Cheeseh, I'm seeing some weirdness with the pathfinding changes you made back in version 128. I'm noticing that the bots are taking some very circuitous routes and consequently taking a much longer time to reach waypoints.

I reverted bot_navigator.h and bot_waypoint.cpp to an earlier version, recompiled, and the bots appear to navigate sanely again.

Have you noticed anything odd with your latest compiles as far as how bots pathfind? I can give more specific examples if you haven't seen anything, but I thought I'd check first.
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