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Sandman[SA] |
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![]() RCBot Waypointer ![]() ![]() ![]() ![]() ![]() Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 ![]() |
I found this map some time ago so I don't know who to credit for the origenal ripent work done but I made some adjustments to it so it could be played in NS 2.0 and beyond. I have not tested this map in NS 3.0 beta but it seems to be working fine for me.
Here is the map which includes the source ent file, waypoints for both rcbot and whichbot and even the minimap. If you find any problems with this map, please let me know. de_dust for NS ( 1.38mb ) [EDIT] There was a small bug where you could not build on one res. It is with-in line-of-site near the marine start at the bottom of the hill. DL again for the fix. [/EDIT] [EDIT] Now added sprites in the readyroom ( since you can't add func_illusionary entity through ripent ) to show you what team you want to join. [/EDIT] [EDIT] 07/29/04 Changed two hive placements and hopefully repaired most alien team spawn issues. Fixed marine spawning in hive area. Fixed lighting and gamma correction. Added a skybox texture. Relocated alien spawn points that were inside of walls. ( opps! ) Fixed aliens spawning at wrong hive. [/EDIT] [EDIT] 07/31/04 Just realized that I had the wrong minimap supplyed with this map. Has now been corrected. Here is the correct minimap sprite. [/EDIT] This post has been edited by Sandman[SA]: Jan 29 2005, 09:01 AM Attached File(s) |
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