RCBot 1.4 BETA, For NS 3.0 + other stuff (GET IT :P) |
RCBot 1.4 BETA, For NS 3.0 + other stuff (GET IT :P) |
LordSkitch |
Apr 1 2005, 11:24 PM
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#41
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Alright, they're braindead, but .. umm.. ok
with [RC] Archfiend rcbot debug_bot archfiend did nothing on the client rcbot debug_bot archfiend on the server console said Can't use this command on the dedicated server rcbot debug bot archfiend did nothing on the client rcbot debug bot archfiend on the server console said: Accessing debug commands : detected dedicated server Debug level not found How in the hell do I use that command? |
Cheeseh |
Apr 2 2005, 12:12 AM
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#42
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
as i said try joining the game and ...
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LordSkitch |
Apr 2 2005, 12:18 AM
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#43
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
I did, I was in the game.. Like I said in my post, I tried it on the client, and on the server, cause the client stuff wouldn't work..
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Cheeseh |
Apr 2 2005, 12:55 PM
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#44
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
hmm it must use the listen server client instead of the guy debugging, I thought it didnt do that, ill check it later
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LordSkitch |
Apr 2 2005, 01:37 PM
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#45
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Tsk tsk, makin me feel dumb
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Cheeseh |
Apr 2 2005, 11:26 PM
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#46
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
you weren't using rcon were you? I don't see any other code that will be called when it says the error "Can't use this command on the dedicated server" unless you specifically typed the command via the dedicated server.
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LordSkitch |
Apr 3 2005, 12:20 AM
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#47
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
First, I did rcbot debug_bot archfiend in the console in the game, while I was playing. Nothing happened. So, I tried it in the server console, and it yelled at me.
So then I tried rcbot debug bot archfiend in the console in the game, while I was playing, and again, nothing happened, so I tried that too in the server console, and it yelled at me again... As far as I know, it doesn't actually do anything |
Cheeseh |
Apr 3 2005, 11:36 AM
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#48
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
it doesn't print anything on the console, it prints it on the game screen to the top right, probably where the console blocks the damn thing!!
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Sandman[SA] |
Apr 3 2005, 08:21 PM
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#49
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
As in "developer" feedback? If that's so then the clients need to enable "developer 1" to see this. |
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LordSkitch |
Apr 3 2005, 10:25 PM
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#50
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Developer 1 just echos the console to the top left.. lemme go try the bot debug thing again... nah, doesn't seem to do anything.. ::shrug::
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Cheeseh |
Apr 4 2005, 10:16 AM
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#51
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
Noooo!! arghh, devleoper 1 is for the console only
it's a HUD message displayed on the HUD, NOT on the console. (like in adminmod hud message or whatever it was). It's like this because it can update very often and it's easier to see when it changes on the HUD, it it were on the console there would be thousands of print outs, probably exactly the same until a change. actually, the proper syntax is : rcbot debug_bot bot <botname> ... should have used rcbot help debug_bot....!! |
mrbean1112 |
Apr 4 2005, 02:14 PM
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#52
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Newbie Group: Members Posts: 4 Joined: 5-December 04 Member No.: 450 |
does this do anything for sven coop? (add waypoints, better bots, etc
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MarD |
Apr 4 2005, 04:39 PM
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#53
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RCBot Fan Group: Waypointers Posts: 139 Joined: 30-September 04 From: Canada EH? Member No.: 419 |
Heyyo,
Well his A* naivgation optimizations means the bots will find their routes faster, so that means bots will move around more constantly. He also tried to fix up an issue with the health for func_breakable being too high, but it turns out that needs a bit of tweaking.. Those are the 2 main changes that makes svencoop more enjoyable. If there's others then I missed them. |
LordSkitch |
Apr 4 2005, 10:34 PM
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#54
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Wow! It does work... thats pretty cool. Next time they're braindead, I'll do it!
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LordSkitch |
Apr 5 2005, 09:36 AM
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#55
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Alright, they went braindead, and I turned on the debug doohickey, and even grabbed em and moved em around a bit to see if I could stimulate them into doing anything, after all, I am the botfondler.
Anyhow, here's the demo of them kinda standing around, one ran and jumped a bit, but then stayed there.. braindead demo If it dumps you saying you don't have all the models or what have you, join my server (www.the-coming.com:27015) and it'll go ahead and stick em all on yer system |
LordSkitch |
Apr 8 2005, 12:21 AM
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#56
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
I've downgraded to the previous version, to see if they still go braindead, and I'll do so one more version if they do, after that I'm gonna start ripping off plugins to see if one of them is causing it.
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LordSkitch |
Apr 9 2005, 12:02 AM
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#57
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Actually I think it was freakin' EntMod that was causing it.. I took it off temporarilly, and all of a sudden they've been up 15 hours without them going braindead..
Here's hoping it was just my own dumb ass fault they kept breaking! |
LordSkitch |
Apr 9 2005, 06:09 AM
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#58
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Ok, well the braindead time went from ~4 hours to ~24, so EntMod may have been a culprit in a deeper-rooted problem...
Here's the demo of the braindeadness braindead bots demo |
Cheeseh |
Apr 9 2005, 06:32 PM
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#59
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
there are like hundreds of resource s I don't have to run the demo and can't be arsed to look for all of them :/
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LordSkitch |
Apr 9 2005, 08:06 PM
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#60
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
LOL DOH! if you ICQ me or AIM me or whatever I'll set my server up to that map and when you join you can get all the stuff from my content server with its dual gigabit lines! Weee!
They went nuts this time after 5 hrs |
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