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> RCBot Beta 0.51, only with scripting for cp_dustbowl, cp_badlands, cp_granary
mehdichallenger
post Jul 28 2009, 02:25 PM
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thanks,mate smile.gif
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mehdichallenger
post Jul 28 2009, 07:13 PM
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can bots use melee in "melee only games" on this version?
can use scripts?
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Fillmore
post Jul 29 2009, 01:31 AM
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QUOTE(mehdichallenger @ Jul 28 2009, 07:13 PM) *

can bots use melee in "melee only games" on this version?
can use scripts?

I once tried to play a zombie fortress game with them.

RED(the zombies) aren't allowed to wield weapons and can only use melee.

all RED bots were civilians.

So I think that stripping them of their weapons will turn your melee match into civilian brawl biggrin.gif
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mehdichallenger
post Jul 29 2009, 02:25 PM
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does this version work with Dedicated Server?
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Vazh3r
post Jul 29 2009, 04:55 PM
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Hmm... I placed the new files where they go and started the game then loaded the dll "plugin_load ..\bin\HPB_Bot2". Start a server and try "rcbot addbot" and I got "You do not have access to this command". What am I doing wrong?
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NifesNforks
post Jul 29 2009, 05:53 PM
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QUOTE(Vazh3r @ Jul 29 2009, 06:55 PM) *

Hmm... I placed the new files where they go and started the game then loaded the dll "plugin_load ..\bin\HPB_Bot2". Start a server and try "rcbot addbot" and I got "You do not have access to this command". What am I doing wrong?

Read http://rcbot.bots-united.com/forums/index.php?showtopic=1266
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Fusionhead
post Jul 30 2009, 02:41 AM
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Well, I finally got my hosting company to come up with a solution for me. This solution is relavent for TF2 as well! We ended up nesting the whole game application (steam_root/hl2dm) another layer deeper so that the rcbot2 folder could be located in my personal root where I had read/write permissions. This was a royal pain in the butt getting them to see things my way but it finally happened. In the end, lowpings.net came through for me as a hosting provider. I should also point out that using the above approach, is difficult and auto updates cannot be made. I will have to maintain an exact copy on a test server, do all my updates there and simply FTP the whole image up when I want to do a steam update. To facilitated hosted server, Cheeseh I think will entertain changing his mod to allow other locations for rcbot2 and alternate game server directory naming convention. If can make the change for hl2dm versions, I'll do it and post it here.

I almost forgot that the other requirement is that your game server directory must be named "source dedicated server" otherwise the bots are there with their names but do not move or shoot (zombies). I'm not sure if this is still a requirement with the new version but just in case someone runs into zombie bots. See the above directory tree that I posted for a visual of what I'm describing.

Anyone wanting to check out a hl2dm rc2bot server in action, check out steam://connect/67.201.15.143:27015 (HalfLife2 Deathmatch)

Cheers, biggrin.gif

-Fusionhead
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Cheeseh
post Jul 30 2009, 09:43 AM
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QUOTE(Fusionhead @ Jul 30 2009, 03:41 AM) *

I almost forgot that the other requirement is that your game server directory must be named "source dedicated server"


This is the point of the bot_mods.ini file, you need to enter your mod / server folder location, there are a few examples in other threads
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Frenzy
post Jul 31 2009, 06:22 AM
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When I play cp_badlands they don't go for the middle point they try to capture the other teams main point but they can't without the one in the middle captured.
Also on 2fort the scout's and spy's keep looking at the ceiling and spining around.

Re-Downloaded 2fort waypoints... and fixed the scout/spy thing? whatever it worked.
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NifesNforks
post Jul 31 2009, 10:02 AM
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QUOTE(Frenzy @ Jul 31 2009, 08:22 AM) *

When I play cp_badlands they don't go for the middle point they try to capture the other teams main point but they can't without the one in the middle captured.

I only tried badlands once, but that happened to me as well.
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Cheeseh
post Jul 31 2009, 12:19 PM
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QUOTE(Frenzy @ Jul 31 2009, 07:22 AM) *

When I play cp_badlands they don't go for the middle point they try to capture the other teams main point but they can't without the one in the middle captured.
Also on 2fort the scout's and spy's keep looking at the ceiling and spining around.

Re-Downloaded 2fort waypoints... and fixed the scout/spy thing? whatever it worked.

what cp_badlands waypoints are you using?
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Sjru
post Aug 1 2009, 01:33 AM
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The ones that you provided in the release as example waypoints, i have this issue too.
By the way, im waypointing a simple capture point map (1 point) with this:

:on_reset:
blue_attack:1
blue_defend:0
red_attack:1
red_defend:0
areas:1

I've put the capture point waypoint with area 1 and flagged it as capture, but still, the bots don't try to capture it, just they ignore the point.
Can you help me?
Thanks.
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Frenzy
post Aug 1 2009, 05:18 AM
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Im using the ones you provided in the waypoint examples.
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naMelesS
post Aug 1 2009, 10:11 AM
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Does RCBOT2 Beta 0.5 works on dedicated server via Hldsupdatetool.?
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Fillmore
post Aug 1 2009, 11:01 AM
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QUOTE(naMelesS @ Aug 1 2009, 10:11 AM) *

Does RCBOT2 Beta 0.5 works on dedicated server via Hldsupdatetool.?

It does. You just need to know how to install it.
I sure as hell dont smile.gif
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naMelesS
post Aug 1 2009, 11:55 AM
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QUOTE(Fillmore @ Aug 1 2009, 07:01 PM) *

It does. You just need to know how to install it.
I sure as hell dont smile.gif


Thanks buddy.
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Fillmore
post Aug 2 2009, 12:13 PM
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QUOTE(Sjru @ Aug 1 2009, 01:33 AM) *

The ones that you provided in the release as example waypoints, i have this issue too.
By the way, im waypointing a simple capture point map (1 point) with this:

:on_reset:
blue_attack:1
blue_defend:0
red_attack:1
red_defend:0
areas:1

I've put the capture point waypoint with area 1 and flagged it as capture, but still, the bots don't try to capture it, just they ignore the point.
Can you help me?
Thanks.

Why does this sound like a king of the hill map?
If it is one, just rename the map to: cp_koth_mapnamehere.bsp
that tag should tell the bots whats the aim of the game.
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geingzta
post Aug 3 2009, 10:13 PM
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Well um, i really wanna download this but i kinda dot know where to put the RCbot2 folder :S, soo is there anyone who can help me?

EDIT: and well i dont have hl2, only tf2, so is it still possible to use RCBot
and i cant seem to find where the commands for the RCBot is, if someone could answer it would be great
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Frenzy
post Aug 3 2009, 11:09 PM
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put the rcbot folder above the root team fortress 2 folder like mine is

Steam/

Rcbot2
Team Fortress 2

Your Root Team Fortress 2 Folder Is The One Containing The .exe


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KOKUO
post Aug 4 2009, 01:44 AM
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You might want to tell us if you bought the CD/DVD or have "Steam" installed as your Game Launcher. Then someone can help you too install it in the right directory.
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