dod_priority, waypoints request |
dod_priority, waypoints request |
VSG |
Jul 27 2019, 02:39 PM
Post
#1
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Member Group: Members Posts: 28 Joined: 27-July 19 Member No.: 2,602 |
Hi everyone, I'm new to rcbot community -already a big fan of the work you have done so far, and donator - and I was wondering if this could be the right place to request waypoints.
A friend of mine recently completed this DOD: S detonation map dod_priority - Gamebanana, and as a server admin, I always add bots in the games, and I noticed that the most popular custom maps have waypoints made by the community, so if anyone could be interested to help, it would be greatly appreciated. Thank you very much. |
madmax2 |
Aug 28 2019, 06:01 PM
Post
#2
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
I've fixed the waypoint for dod_priority1, it should be playable ... It wasn't a straight import and play it, but it sorta worked. All the capture area#'s changed, plus 2 new bomb cap points at the AAA guns. This presents a problem for the bots, because they will only select 1 capture waypoint per area to use. That is mostly resolved now, see readme for more details. My focus was to fix the capture areas with this release.
To be done: refine some capture areas a bit more, add defend wpts, changing bombs area# to area4 or 5 doesn't seem to work correctly, not sure why? Wanted to post this & remove the old obsolete waypoint... Attached File(s) dod_priority1_wip2_rcw.zip ( 6.79k ) Number of downloads: 281 |
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