Bots trying to shoot the vents with guns, they are getting stucked. |
Bots trying to shoot the vents with guns, they are getting stucked. |
FakeZapata |
Aug 14 2013, 07:37 PM
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#1
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Newbie Group: Members Posts: 8 Joined: 14-August 13 Member No.: 2,301 |
These vents have to be destroyed with the crowbar so the bots are getting stucked and blocking the way for me. Is it possible to noclip in sc3.0?
These vents have to be destroyed with the crowbar so the bots are getting stucked and blocking the way for me. Is it possible to noclip in sc3.0? |
madmax2 |
Aug 15 2013, 06:46 PM
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#2
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
Yeah, if you are playing sc3.0, i'd recommend the version from the filebase... The rcbotbeta, Version 1.441b, it's the version I use for sc3.0 & natural selections... Although i've never tried the newest dll's in sc3.0, they may work fine or crash? Cheeseh usually makes them backwards compatable... The rcbot 1.3 on the website is very old, I don't think it's even the last 1.3 version released (which was 1.385, i believe). Wish cheeseh would update those links to the filebase 1.441b rcbot, or just add new links...
[edit] My bad, cheeseh did update the links on the main website, but they are not direct. They go to the main filebase page. Also, the only rcbot v1.3 I see there is for linux, are you on linux? If so, you need this 1.441b rcbot.so ... and the supporting files below... Linux rcbot.so: http://rcbot.bots-united.com/downloads/rcb..._linux_dlls.zip The rcbotbeta comes in two downloads, and you can run it without metamod... Supporting files: http://filebase.bots-united.com/index.php?...view&id=210 Rcbot dll's (windows): http://filebase.bots-united.com/index.php?...view&id=205 If you are playing newer versions of SC & rcbot, metamod-p is required. Standard metamod works fine with sc3.0 & rcbot 1.441b. Or just use the rcbot.dll w/o metamod, thats what I use most with old rcbot... If you download some of my waypoints from the forums, some have install info/tips at the bottom of the readme's, with links to rcbot versions in the forums... for sc4.8 you need cheeseh's latest dll. see this thread for that... http://rcbot.bots-united.com/forums/index....ost&p=12230 I recommend metamod-p-1.21p37 & metamod-p-1.19p32 for the latest versions of SC... metamod-p-1.21p37 has been very stable in sc4.7, should be good for 4.8 too... [edit] yeah, try out the autowaypointing, it works well, thats what i was thinking for dust series, looks like a good candidate for autowaypoint. So go for it, waypoint dust if thats what you are thinking ? I assumed you were asking me to waypoint dust series, my bad. So i won't do dust series, unless you say you want me to. There are plenty others for me to waypoint... Then please share your waypoints here, in the svencoop waypoints forum... The more waypoints & waypointers there are, the better . You don't need waypoints everywhere, just be sure to cover the edges & corners of large open areas. The rcbotbeta is more picky about waypoint coverage, if a bot gets blown too far away from a waypoint it can get lost/stuck. The newer rcbot can find its way back to a waypoint from a greater distance, they are allowed to swing wider off the waypoint than the older rcbotbeta was... Oh, and if you are using my infested 1 & 2 waypoints from the waypoint forum here, i'd like to know if you observed any stuck bots in sc3.0 with the rcbotbeta dll. I don't think I got around to testing it in sc3.0. You can post feedback in the infested thread if you want to? Thanks, max |
FakeZapata |
Aug 16 2013, 10:08 AM
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#3
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Newbie Group: Members Posts: 8 Joined: 14-August 13 Member No.: 2,301 |
I have windows but I still cant find any newer version than 1.3
Which filebase do you mean? Is it this http://rcbot.bots-united.com/ ? About the waypointing, I would recommend you or someone else to waypoint. I was in it for a short time but it is not as calm and logical as waypointing CS with yapb. |
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