Requsting waypoint, for co_charge |
Requsting waypoint, for co_charge |
link2002 |
Apr 4 2005, 12:32 AM
Post
#1
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RCBot Fan Group: Members Posts: 127 Joined: 7-February 04 From: Brazil Member No.: 231 |
can anyone waypoint this map, please? thanks
download: http://www28.brinkster.com/altdbaco/co_charge.zip or http://rapidshare.de/files/1129179/co_charge.zip.html This post has been edited by link2002: Apr 4 2005, 04:18 PM |
hterag |
May 27 2005, 06:39 AM
Post
#2
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Newbie Group: Members Posts: 9 Joined: 20-May 05 Member No.: 558 |
I just played a long game against UNWAYPOINTED bots on this map, it was great fun but the bots didn't find the cc or hive very often but they did seem to be able to get around it without waypoints which was strange.
In the first match(i spectated), aliens found the cc about 5 mins into the game, owned the marines and took out the armoury before the marines got control again and beat them back to the hive. In the end the aliens won because time was over but in the second match it was a long and tiresome fight but the marines(my team) won, probably because they had a human leader to follow. It did surprise me how they got around without waypoints though, and aswell as that they were getting better and better as the game went on, how much do the bots actually "learn"? Scary really... |
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