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RCBot Forums _ Natural-Selection Waypoints _ Un-waypointable maps

Posted by: Sandman[SA] Nov 9 2004, 12:57 AM

This topic will cover ALL maps waypointers have deemed un-waypointable for both rcbot and whichbot because of the level of difficulty involved. Please don't ask why they can't be done. The answer is quite simple. If a vanilla marine can not make it from marine start to any of the hives without jetpack, welder or use of buttons to open doors or work a lift or bridge then the map is not playable for bots and is there-for not waypointable.

I request ALL waypointers to post any maps they have come accross that fits this catagory. I will start the list.


Posted by: Gruuunt Nov 9 2004, 05:26 AM

Ns_Widow.
Is unusable due to the Doors in the marine start. For some reason, when either Whichbot or RcBot are used they remain LOCKED and refuse to open.
I had waypointed the whole map for both bots and at 'playtest time'...

I have e-mailed the author with no response to date, so the map joins the un-waypointable maps group.

Posted by: Megahalo Jun 24 2005, 04:58 AM

Awww I love ns_startgate. sad.gif

Posted by: Sandman[SA] Jun 24 2005, 06:04 AM

ns_stargate_sg1_beta1 and beta2 are waypointable. I already did beta1 and they do fairly well on it.

Posted by: Jeffrccar Jun 24 2005, 08:38 PM

where do you download ns_stargate_sg1_beta1 and/or beta 2?

Posted by: LordSkitch Jun 24 2005, 09:56 PM

There's some british site nsworld.ns-central.co.uk or nsworld.nscentral.co.uk or something like that that I got my customs from.. like 200ish maps on there.. google it, you'll find it easily.. tongue.gif

Posted by: Sandman[SA] Jun 25 2005, 01:30 AM

QUOTE (Jeffrccar @ Jun 24 2005, 08:38 PM)
where do you download ns_stargate_sg1_beta1 and/or beta 2?

Are you refering to the map/s? You should be able to find them and many more at http://number-7.com/e107_v0617/news.php

Or are you looking for the waypoints? I have one here.


Attached File(s)
Attached File  ns_stargate_sg1_beta1.rcw ( 3.95k ) Number of downloads: 54

Posted by: Jeffrccar Jun 26 2005, 03:51 PM

well... Both
Thank you

Posted by: Gruuunt Jun 27 2005, 06:28 AM

Thanks Sandy, in fact I have now got nearly 700 Maps on Number-7.com

Shame on you Skitchy for not visiting there... laugh.gif

Posted by: LordSkitch Jun 27 2005, 08:34 PM

I didn't know it was up and sexy yet.. the previous times I had been there, there was either like 4 files, or I just couldn't find where all the maps were...

Posted by: Gruuunt Apr 18 2006, 10:31 AM

Update:

Over 930 Files now available.

Err Hi everyone ::sheepish::

Posted by: IHQ-Reima[DWMH] Jun 7 2006, 07:53 AM

Ummmm.... I have working waypoints for co_prime and co_phenix and they also work... So what is the catch? We have made them by ourselves and I can upload them if they are needed...

Posted by: Sandman[SA] Jun 7 2006, 09:19 AM

Co_prime has doors that were a problem for the older bots along with hard to navigate hive area. Now, current rcbot can play it with the right waypointing skill.

co_phenix is not big enough for onos so it can and will cause problems for aliens but marines should be okay as long as the waypoints don't get to complex.

Posted by: IHQ-Reima[DWMH] Jun 7 2006, 05:45 PM

Oh..ok... The onoses use too much crouch on the way to the marine base. But they will get there but lets face it...crouching onos is not so scary smile.gif

Posted by: Sandman[SA] Jun 8 2006, 12:33 AM

Okay, here are my offerings of those waypoints.


Attached File(s)
Attached File  co_phenix_prime.zip ( 3.54k ) Number of downloads: 336