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> How do you find out what the mstr_offset is?
Cinibonswirl26
post Feb 28 2017, 02:24 PM
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The bot only works on CTF maps and if I load any other game time it crashes and give me an error saying
"If you get this error message on cp_* maps something might be wrong with your mstr_offset
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nosoop
post Jul 21 2019, 04:19 PM
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For manual lookups, you can use the dump_entity_sizes command on their respective platform and look for entities that don't add members to CBaseEntity.

The following entities are the ones I noted down:
  • func_ladderendpoint
  • func_illusionary
  • simple_physics_brush
  • env_movieexplosion
  • trigger_transition
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