Game crashes adding bots, PLEASE UPDATE rcbot_runplayer_cmd_tf2 to 418 |
Game crashes adding bots, PLEASE UPDATE rcbot_runplayer_cmd_tf2 to 418 |
Anthony |
Oct 31 2014, 03:13 PM
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#1
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Newbie Group: Members Posts: 3 Joined: 31-October 14 Member No.: 2,362 |
Hi I'm having a bit of a issue with the bots, Whenever I try to add a bot the game crashes.
I'm using the latest release 0.94 and the newest tf2 version. I haven't changed any of the settings except turning hook once off and back on to see if that would fix it. Here's a picture of the console right after the crash if it's any help |
madmax2 |
Nov 1 2014, 03:01 AM
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#2
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
Hi Anthony,
I don't have TF2 installed to test, but try this (TF2 ONLY): http://rcbot.bots-united.com/forums/index....ost&p=12971 QUOTE Okay, there are more OFFSETS that you need to change before you add any bots or join a team yourself you can put this in to the config before bots are added or do it manually type these commands in console before adding bots or joining a team (or do it in config) rcbot_const_round_offset 844 rcbot_const_mstr_offset 844 rcbot_const_pnt_offset 1140 Cheeseh, I think this needs to be Pinned... |
Anthony |
Nov 1 2014, 05:45 AM
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#3
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Newbie Group: Members Posts: 3 Joined: 31-October 14 Member No.: 2,362 |
Hi Anthony, I don't have TF2 installed to test, but try this (TF2 ONLY): http://rcbot.bots-united.com/forums/index....ost&p=12971 Cheeseh, I think this needs to be Pinned... That seemed to have helped because it ran a visibility check after loading pl_thundermountain but it still crashed with the SteamID error when I added a bot. |
Fillmore |
Nov 1 2014, 07:10 PM
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#4
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
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madmax2 |
Nov 1 2014, 07:35 PM
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#5
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
Check your rcbot_runplayer_cmd Hi Fillmore, Is it working for you? I was going to ask if any other TF2 users could tell us if TF2 + Rcbot2 is still working or not??? Googling that error: "Cannot verify load for invalid steam ID [A:1:0:1]", seems to suggest one of the latest TF2 updates may be causing a crash? Then I was going to suggest he try a few different values for "rcbot_runplayer_cmd_tf2 417", maybe 416 & 418... |
dgesd |
Nov 1 2014, 08:47 PM
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#6
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Member Group: Members Posts: 43 Joined: 23-February 14 From: Russia Member No.: 2,325 |
Hello!
I found a minute to check out different numbers and found a solution. On rcbot_runplayer_cmd_tf2 416 the game does not crash, but the bots don't move. 417 the game crash. But rcbot_runplayer_cmd_tf2 418 the game does not crash and the bots are working properly. Checked on maps pl and cp. |
madmax2 |
Nov 1 2014, 10:36 PM
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#7
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
Hello! I found a minute to check out different numbers and found a solution. On rcbot_runplayer_cmd_tf2 416 the game does not crash, but the bots don't move. 417 the game crash. But rcbot_runplayer_cmd_tf2 418 the game does not crash and the bots are working properly. Checked on maps pl and cp. Thanks for the testing, dgesd... A Valve update strikes again... Anthony, try value 418, hopefully it will solve the problem for you... |
Anthony |
Nov 1 2014, 11:03 PM
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#8
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Newbie Group: Members Posts: 3 Joined: 31-October 14 Member No.: 2,362 |
Yea looks like changing it to 418 did the trick. Thanks for all the help.
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Cheeseh |
Nov 2 2014, 02:43 AM
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#9
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
Hello! I found a minute to check out different numbers and found a solution. On rcbot_runplayer_cmd_tf2 416 the game does not crash, but the bots don't move. 417 the game crash. But rcbot_runplayer_cmd_tf2 418 the game does not crash and the bots are working properly. Checked on maps pl and cp. noted , pinned, will change for next release to default 418 |
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