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> update waypoints for half-life and op4 in svencoop
edman747
post Oct 11 2010, 06:50 AM
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Hello,
Could use a little help updating the rcbot waypoints on the half-life single player maps and the opposing force maps for svencoop.


The first map I added waypoints to is the second part of c1a1c. The 2nd spawn area is at the end of the map, in the upper hall leading to the elevator. This elevator does a mapchange to c1a2. At first the bots would spawn and quickly jump off the broken bridge trying to get to the waypoints on the lower level.

I added waypoints to the elevator with:
rcbot pathwaypoint enable
rcbot autowaypoint
rcbot waypoint save

Now the bots just stand there for about a minute. Then they make their way to the elevator.

Did I miss something?
Why does it take so long for the bots to get started?

Thanks
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w00tguy123
post Oct 12 2010, 10:35 PM
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Are you making the waypoints from scratch? I would recommend creating the waypoints yourself rather than relying on autowaypoints. When they sit at the spawn area do they move around at all, or are they stationary? If they don't seem to have any goal then you probably need to set the last waypoint to "objective/goal". Otherwise they'll just pick random paths and take forever to get to the end.
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