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> NS B3-5 Waypoints, New Waypoints
Sandman[SA]
post Oct 22 2004, 12:56 AM
Post #41


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tongue.gif I already did that map last year.
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BadLife
post Oct 22 2004, 02:09 AM
Post #42


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What's the best way to waypoint doors that have access to both sides but need to be welded to open? Open's later on both sides ? What about holes you can fall in but can't get out of stay close waypoints as far from the hole as you can get them? sad.gif
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LordSkitch
post Oct 22 2004, 02:21 AM
Post #43


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Thats the way I do the doors...

And as for the holes they can fall in but can't get out, it depends where it is. If it's in some inconsequential spot, just don't waypoint there so they can't get stuck. If it's in the path of the main pathways of the map, and somewhat unavoidable, or they get stuck in it all the freakin' time, I usually throw the maps into the unbotable pile...

I do the same for maps with a lot of elevators!

And I've been known to throw em in the pile for having doors that have buttons that the bots refuse to push...

C'mon dammit, it's the future, the doors should open when we even think about starting to go towards them!
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Sandman[SA]
post Oct 22 2004, 02:24 AM
Post #44


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For weldable doors, I would use a standerd waypoint on the marine side of the door with another standerd waypoint right at the weld point and an opens later waypoint for the alien side of the door. If the door just opens at a later time like on siege maps then an opens later waypoint on both sides of the door are in order.

Now about those holes, just try your best the waypoint cleanly around them or if it's really close quarters then try crouch waypoints to slow them down so they follow the waypoint path exactly. If you can't waypoint around the hole then the map is not waypointable.
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LordSkitch
post Oct 22 2004, 02:29 AM
Post #45


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And with the weldable things... I don't exactly know why, and I don't know if its cause I put 2 opens later things on em.. but on ... god what map is it...

I think it's ns_caged, theres the two weldable wall things, and the bots CONSTANTLY get stuck in the freakin' elevator at the ventillation hive.. so I had all 4 of my marine bots trying to get up the elevator... the very instant I welded open one of the walls, they ditched the elevator and came charging through the spot where the weldable walls were... so now on the map the first thing I do is go get a welder and pop open those walls.
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BadLife
post Oct 22 2004, 11:54 PM
Post #46


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wink.gif Well that's kind of what I figured. Thanks for the help laugh.gif
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LordSkitch
post Nov 4 2004, 03:14 AM
Post #47


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In honor (yeah, we spell it without a damn u!) of Cheeseh fixing the fourms upload thingy, here's my latest waypoint pack.

CODE
Date - 11/3/04

mapname       date
------------------
ns_agora......11/3
ns_altair.....9/18
ns_ayumi......10/23
ns_bast.......10/22
ns_caged......10/31
ns_eclipse....9/29
ns_hera.......10/26
ns_lost.......11/1
ns_metal......11/2
ns_mineshaft..10/22
ns_nancy......10/30
ns_nothing....9/17
ns_origin.....9/20
ns_tanith.....10/11
ns_veil.......11/2


co_angst......11/3
co_core.......10/20
co_daimos.....10/14
co_faceoff....11/1
co_kestrel....11/1
co_pulse......10/2
co_rebirth....NO LONGER INCLUDED TILL ITS FIXED
co_sava.......10/26
co_teabag.....10/30
co_ulysses....11/3


As always, point out my mistakes, make fun of me, hurt my feelings, etc tongue.gif


Attached File(s)
Attached File  waypoints.zip ( 112.15k ) Number of downloads: 505
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Gruuunt
post Nov 4 2004, 06:42 AM
Post #48


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My Humble Custom Map Waypoints:

CODE
Gruuunts RcBot Waypoints
  ==================================================================
  co_angel                1.53 KB   26/04/2004 07:11:12 AM
  co_ares_b1                  1.28 KB   27/08/2004 04:51:20 PM
  co_basic                    2.74 KB   09/06/2004 09:54:28 AM
  co_cargo_b2                 1.41 KB   13/04/2004 02:09:38 AM
  co_copper_rc2               1.58 KB   23/06/2004 04:29:46 AM
  co_futile_                  1.58 KB   11/04/2004 02:21:00 AM
  co_hellfire                 2.09 KB   08/10/2004 05:20:06 AM
  co_niveus                   3.15 KB   23/08/2004 06:26:16 AM
  co_organic                  1.80 KB   20/06/2004 08:14:26 AM
  co_phenix                   2.56 KB   02/09/2004 06:09:34 AM
  co_phobia                   2.23 KB   14/06/2004 07:19:42 AM
  co_prime_pt2                3.24 KB   04/10/2004 06:40:50 AM
  co_prometheus_b2            1.41 KB   26/04/2004 09:19:58 AM
  co_resurrection_b1          1.84 KB   01/07/2004 12:18:04 PM
  co_sava                     2.34 KB   16/06/2004 08:10:12 AM
  co_shu_b1                   1.65 KB   10/04/2004 10:32:20 AM
  co_sillyv3                  2.69 KB   13/04/2004 07:26:28 AM
  co_storage_b10              4.79 KB   11/06/2004 01:14:42 PM
  co_terminus_beta2           3.54 KB   26/07/2004 05:29:52 AM
  ns_am_                      8.98 KB   09/10/2004 06:37:18 AM
  ns_caged                    9.60 KB   30/01/2004 07:34:28 PM
  ns_cobalt                   12.0 KB   13/10/2004 05:54:36 AM
  ns_corona                   13.7 KB   28/10/2004 01:34:46 PM
  ns_enceladus_final          7.02 KB   23/10/2004 11:08:26 PM
  ns_enceladus                7.19 KB   23/10/2004 09:43:56 PM
  ns_fenris                   7.36 KB   13/08/2004 06:43:02 AM
  ns_nirvana                  7.74 KB   02/11/2004 09:33:34 PM
  ns_oasis                    9.54 KB   01/08/2004 10:23:16 AM
  ns_phobia                   5.02 KB   23/07/2004 05:57:24 AM
  ns_rampage                  6.00 KB   16/07/2004 04:48:38 PM
  ns_rust                     11.7 KB   22/09/2004 11:58:48 AM
  ns_tharsis                  4.55 KB   05/08/2004 01:38:06 PM
  ns_trane07                  12.2 KB   17/10/2004 08:25:12 AM
  ns_unknownbeta6             5.38 KB   21/08/2004 06:51:22 AM
   


 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^
 Total  34 files

 Gruuunt 04/11/2004

 ^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^^


Zip is 108Kb

QUOTE
As always, point out my mistakes, make fun of me, hurt my feelings, etc  unsure.gif

Same as Skitchy


Attached File(s)
Attached File  Gruuunts_RcBot_Waypoints.zip ( 108.16k ) Number of downloads: 482
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LordSkitch
post Dec 7 2004, 10:49 PM
Post #49


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It's been a while, so here, before I have to go take my Calculus final...

CODE
Date - 12/7/04

mapname       date
------------------
ns_agora......11/4
ns_altair.....11/30
ns_ayumi......10/23
ns_bast.......11/4
ns_caged......11/16
ns_eclipse....9/29
ns_hera.......12/5
ns_lost.......11/1
ns_metal......11/4
ns_mineshaft..11/14
ns_nancy......11/9
ns_nothing....9/17
ns_origin.....9/20
ns_tanith.....10/11
ns_veil.......12/3


co_angst......11/4
co_core.......11/5
co_daimos.....11/7
co_faceoff....11/18
co_kestrel....11/7
co_pulse......11/8
co_rebirth....NO LONGER INCLUDED TILL ITS FIXED
co_sava.......10/26
co_teabag.....11/8
co_ulysses....11/4


Attached File(s)
Attached File  waypoints.zip ( 113.66k ) Number of downloads: 442
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LordSkitch
post Jan 18 2005, 07:45 AM
Post #50


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I was asked for em again, sooo

CODE
Date - 1/18/05

mapname       date
------------------
ns_agora......12/13
ns_altair.....11/30
ns_ayumi......10/23
ns_bast.......12/28
ns_caged......1/15
ns_eclipse....1/17
ns_hera.......1/9
ns_lost.......1/8
ns_metal......12/30
ns_mineshaft..1/18
ns_nancy......11/9
ns_nothing....9/17
ns_origin.....9/20
ns_tanith.....10/11
ns_veil.......1/8


co_angst......12/16
co_core.......11/5
co_daimos.....1/12
co_faceoff....1/12
co_kestrel....1/9
co_pulse......12/26
co_rebirth....NO LONGER INCLUDED TILL ITS FIXED
co_sava.......1/6
co_teabag.....11/8
co_ulysses....12/13


Attached File(s)
Attached File  waypoints.zip ( 115.07k ) Number of downloads: 445
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Sandman[SA]
post Jan 18 2005, 08:41 AM
Post #51


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Skitchy, from now on, update your first post so readers don't have to see the last post to get the latest updates and/or info.
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LordSkitch
post Jan 18 2005, 09:37 AM
Post #52


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alright alright, i am/was bombed on sleeping pills, class tomorrow!
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LordSkitch
post Feb 9 2005, 07:05 PM
Post #53


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First topic updated, new waypoints uploaded.

http://rcbot.bots-united.com/forums/index....findpost&p=3535
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Gruuunt
post Feb 14 2005, 06:40 AM
Post #54


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I've also moved my latest waypoints to the 1st page so that peeps can find them easier in one place... ph34r.gif
Yup - Contrary to belief, I do RcBot waypoints as well as Whichbot biggrin.gif
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Sandman[SA]
post Feb 14 2005, 07:37 AM
Post #55


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Thx a million gentalmen. biggrin.gif
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LordSkitch
post Feb 14 2005, 08:12 AM
Post #56


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I'll have to start grabbing your custom map waypoints Grunter, I finally got a high-bandwidth webserver ($3 a month for 800 mb/unlimited bandwidth, with multitiered 100mbps connections!) so I'm gonna start hosting a plethora of custom maps! biggrin.gif

-edit-

hey! They're all zipped in that zip!
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