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> RCBot 2 Latest Beta, Support for CP Granary Test DLL
Cheeseh
post Jun 22 2009, 08:24 PM
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I added support for the CP map CP_Granary (And made a waypoint)

CODE

0.43
- Provisional Support for CP Granary
- Fixed a crash bug
- Engineers upgrade team mates dispensers and sentries


please tell me how they do, if its worth a release

Download

The source SVN is up to date

http://sourceforge.net/scm/?type=svn&group_id=248612
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NifesNforks
post Jun 24 2009, 04:38 PM
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Meh, tried cp_granary but they didnt capture anything. They just ran around randomly and killed eachother until TF2 crashed.
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Positronic
post Jun 24 2009, 07:07 PM
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QUOTE(Skeggar @ Jun 24 2009, 04:38 PM) *

Meh, tried cp_granary but they didnt capture anything. They just ran around randomly and killed eachother until TF2 crashed.


Interesting; for me, the bots capped fine... and relatively quickly too. The only issue is that if one team only has one point left, they will all desert that point and attempt to cap the next one, allowing the enemy to cap the last one and win.
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Cheeseh   RCBot 2 Latest Beta   Jun 22 2009, 08:24 PM
Genesis   It works, but the bots always go in the same path ...   Jun 22 2009, 11:35 PM
Cheeseh   It works, but the bots always go in the same path...   Jun 22 2009, 11:39 PM
Ark   Where do I put the cp_granary.rcw file?   Jun 23 2009, 03:00 AM
Geralt   Nice work Cheeseh. :) Full download here: http:/...   Jun 23 2009, 03:34 AM
Ark   Argh, It's still crashing. Sorry I should have...   Jun 23 2009, 06:55 AM
Greig   Argh, It's still crashing. Sorry I should hav...   Jun 23 2009, 07:13 AM
mehdichallenger   it work good. does it only work with cp_granary? h...   Jun 23 2009, 07:56 AM
Geralt   Yes, only cp_granary. If you want to make your own...   Jun 23 2009, 08:11 AM
mehdichallenger   Yes, only cp_granary. If you want to make your ow...   Jun 23 2009, 08:57 AM
Geralt   You can get the source code from here: http://sour...   Jun 23 2009, 09:34 AM
Cheeseh   You can get the source code from here: [url=http:...   Jun 23 2009, 11:33 AM
bir3yk   If removed "if ( strcmp(mapname,"cp_gra...   Jun 23 2009, 12:50 PM
Cheeseh   If removed "if ( strcmp(mapname,"cp_gr...   Jun 23 2009, 03:35 PM
Positronic   Found this via the Steam forums where Geralt poste...   Jun 23 2009, 04:30 PM
bir3yk   Changed your code to "if (strncmp (mapname, ...   Jun 24 2009, 08:26 AM
naMelesS   Cheeseh the rcbot gravity seems to have a little p...   Jun 24 2009, 03:22 PM
Skeggar   Meh, tried cp_granary but they didnt capture anyth...   Jun 24 2009, 04:38 PM
Positronic   Meh, tried cp_granary but they didnt capture anyt...   Jun 24 2009, 07:07 PM
Cheeseh   Interesting; for me, the bots capped fine... and ...   Jun 24 2009, 08:07 PM
naMelesS   Could you just change the gravity to the lowest li...   Jun 25 2009, 07:23 AM
Fillmore   Could you just change the gravity to the lowest l...   Jun 25 2009, 10:49 AM
naMelesS   I'd prefer the same gravity as the players ha...   Jun 26 2009, 06:08 AM
Greig   Is it just me or do the bots ran way fast compaire...   Jun 24 2009, 05:49 PM
mehdichallenger   does bot use melee now?   Jun 25 2009, 06:33 AM
Speed12   Its very funy on cp_granary with 19 bots :D. But ...   Jun 25 2009, 07:08 AM
Geralt   I have now release improved cp_granary waypoints -...   Jun 25 2009, 12:55 PM
MacinSam   Hmm, with those bots don't seem to ever take t...   Jun 25 2009, 01:39 PM
Speed12   I have found a bug. If the ball (from the sandm...   Jun 25 2009, 01:44 PM
Geralt   [img]http://www.cubeupload.com/files/978800untitle...   Jun 25 2009, 01:55 PM
Cheeseh   I removed the waypoint from that corner as it had...   Jun 25 2009, 05:12 PM
Geralt   Updated the ctf_2fort waypoints; http://rcbot.bots...   Jun 26 2009, 01:34 AM
Geralt   Cheeseh - about setradius; should I add it to all/...   Jun 26 2009, 10:43 AM
Cheeseh   Cheeseh - about setradius; should I add it to all...   Jun 26 2009, 12:04 PM
Geralt   it would be beneficial. but only on waypoints wh...   Jun 26 2009, 12:15 PM
KeReMiD4O   Is there a command to see the actual wp radius? I ...   Jun 26 2009, 10:19 PM
Cheeseh   Is there a command to see the actual wp radius? I...   Jun 27 2009, 12:03 AM
KeReMiD4O   rcbot waypoint drawtype 1 Thank you. (:   Jun 27 2009, 06:54 AM
Fillmore   If the bots go into a waypoint with no paths in it...   Jun 27 2009, 01:33 PM
MacinSam   Well, I'd think it be more computationally exp...   Jun 27 2009, 05:51 PM
KeReMiD4O   There is still a bug with the medic bot. I was a ...   Jun 28 2009, 11:37 AM
Skeggar   If you put a sentry waypoint near a wall, and the...   Jun 28 2009, 11:46 AM
Fillmore   Spy? Eh, no :D bots will always know if a human i...   Jun 29 2009, 10:39 AM
KeReMiD4O   I know what it is... I mean there isn't any ro...   Jun 28 2009, 10:22 PM
Cheeseh   I've updated my first post with the latest rel...   Aug 22 2009, 11:20 AM
Geralt   Great job mate! I'll see if I can find a b...   Aug 22 2009, 12:42 PM


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