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RCBot Forums _ Source _ Finding offsets in source sdk mods?

Posted by: tryzombie501 Aug 19 2017, 11:48 PM

Does anyone know how to do this? Lets say for example alliedmodders didn't update the gamedata and we wanted the latest one how would we get the offset of runplayermove_tf2_win ?

Posted by: Ted Aug 22 2017, 10:06 PM

QUOTE(tryzombie501 @ Aug 19 2017, 11:48 PM) *

Does anyone know how to do this? Lets say for example alliedmodders didn't update the gamedata and we wanted the latest one how would we get the offset of runplayermove_tf2_win ?



The offsets can be determined through https://wiki.alliedmods.net/Signature_scanning. The SourceMod project has a couple of example https://github.com/alliedmodders/sourcemod/tree/master/tools (ida_scripts and vtable_scanner).