ns_ayumi waypoints |
ns_ayumi waypoints |
BigBadWoLf |
Feb 2 2004, 01:57 AM
Post
#1
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Member Group: Members Posts: 27 Joined: 31-January 04 Member No.: 213 |
They still seem to have trouble climbing ladders but i'll get around to that later. Inform me bout bugs n stuff.
Attached File(s) ns_ayumi_bbw_wp.rar ( 3.06k ) Number of downloads: 168 |
Werewolf |
Feb 14 2004, 03:52 PM
Post
#2
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Newbie Group: Members Posts: 1 Joined: 14-February 04 Member No.: 245 |
Drat, I didn't check that someone made those before me...
Anyway, These here are newer waypoints for NS 3.0 Beta 3 The ladders work ok (The trick is to add jump waypoints before and after the ladder) but the aliens don't use vents. If anyone could pick this up and improve, I'd be really grateful Attached File(s) ayumi.zip ( 4.21k ) Number of downloads: 132 |
BigBadWoLf |
Feb 23 2004, 02:18 AM
Post
#3
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Member Group: Members Posts: 27 Joined: 31-January 04 Member No.: 213 |
Updated. This waypoint is mainly for marines(rcbot marines+whichbot aliens=great game). Removed the vent waypoints due to skulks not climbing them(yet).
Attached File(s) ns_ayumi.rcw ( 5.03k ) Number of downloads: 36 |
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