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> Lil help here ???, scripting
Cafe' Chapeau
post Oct 6 2010, 11:28 PM
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OK ... I need a little script tutoring. How would i script the following map layout.
Its a CTF Map that has 2 Control Points. Both flags are behind force fields until you occupy both CPs, 1 on each side. At start or match red CP is already red, and blue CP is alreadyblue.
I have no issue getting teams to attack an defend appropriate CPs, i need to get the team that has picked up enemy flag to return to their own CP, not their own flag to cap it.
The problem i see from a scripting standpoint is, your own cp has already been capped, and the script would tell team to attack enemy cp.
Would a route waypoint from the enemy flag pickup, back to your own cp work, or is their a better way to script this w/ a "flag event" in the script file.

Blue Spawn Area A_1 / Blue Flag Area A_2 / Blue CP Area A_3

Red Spawn Area A_6 / Red Flag Area A_5 / Red CP Area A_4

Any suggestion would be much appreciated
Cafe'
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Cheeseh
post Oct 7 2010, 05:01 AM
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QUOTE(Cafe' Chapeau @ Oct 6 2010, 11:28 PM) *

Answered alot of my own questions ... sorry for the empty post

you could always write down what you were looking for and how you found out about it, it would help others I guess smile.gif
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Cafe' Chapeau
post Oct 7 2010, 11:12 AM
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If anyone wants walk the map, to try and better understand the concept, its ctf_openfire, its available to download on most TF2 custom map sites.

BTW... did anyone ever get a good script for cp_warpath ??? I have read some previous post explaning issues. I would love to get that map running as well.

Thanks again
Cafe'
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