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> NS B3-5 Waypoints, New Waypoints
Gruuunt
post Sep 19 2004, 09:59 AM
Post #21


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Co_Core Whichbot waypoints:

Uploaded at /patches - www.whichbot.com
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LordSkitch
post Sep 24 2004, 08:53 PM
Post #22


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I'm re-uploading all my rcbot waypoints for b5a again, I've tweaked a buttload of em, found quite a few problems..

(like the bots not using half of the map in co_faceoff cause I'm retarded and put the wrong waypoint type in line of the primary path)

Anyhow, zipping em up, and re-sticking em at

RCBot NS3B5 Waypoints! Sexified by www.the-coming.com !



/files/waypoints.zip = 39 downloads! lol laugh.gif
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Sandman[SA]
post Sep 24 2004, 11:37 PM
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QUOTE (LordSkitch @ Sep 24 2004, 08:53 PM)
waypoints for b5a

Ahhh, beta5"a"? Was there another patch that I was not aware of?
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LordSkitch
post Sep 25 2004, 12:14 AM
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unsure.gif

Shhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhhh
hhhhhhhhhhhhhhhhhhit! Sorry, habit from the beta 4 days...

NO! Theres no beta 5 abcde whatever scheduled, to my knowledge, beta 6 is currently being beta tested by the newly established NS beta test team.
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LordSkitch
post Oct 6 2004, 11:20 AM
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Alright, I fixed a serious problem in co_angst, the alien bots can actually get through the map now! fixed... umm.. .... the one with the generator, and sewer hives.. I fixed the sewer hive in that, same problem.. and in co_sava, fixed the pit, same problem in that one again...

All waypointers: never, ever, ever put a wallstick flag on a ladder-flagged waypoint. It will make everything but skulks and lerks not even try to get to it. Instead, do that thing I talked about in the beta dll thread..

Also, never put one in a main path of the bots, only skulks and lerks will be able to use that pathway.. Also, don't use fly waypoints.. I've never gotten' em to work, I don't even know if they're for NS... but the bots won't use the paths with them in em just the same.


RCBot NS3B5 Waypoints! - Disturbingly erotically hosted by www.the-coming.com !
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BadLife
post Oct 8 2004, 01:48 AM
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sad.gif I can't seem to download from

http://www.the-coming.com/files/waypoints.zip


Sigh any chance of getting the upload download fixed here tongue.gif
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BadLife
post Oct 8 2004, 01:50 AM
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rolleyes.gif Hey I clicked on my own link in the last post and it worked blink.gif
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BadLife
post Oct 8 2004, 01:57 AM
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wink.gif Any chance of geting the WhichBot waypoints zipped up and posted somewhere for beta 5 or least NS_LOST I did not see it on the Whichbot site under patches and I know they changed that one. laugh.gif
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Sandman[SA]
post Oct 8 2004, 02:46 AM
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I did ns_lost for rcbot but I can't upload it.
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LordSkitch
post Oct 8 2004, 04:16 AM
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My server was down.. freakin' power was out. Stupid power company not bein able to keep my power up. mad.gif
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Gruuunt
post Oct 8 2004, 04:37 AM
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Hi Badlife, as you saw there are most of the latest whichbot waypoints in the whichbot patches section.

The 2 missing ones (nancy and lost), I think Clam' put them in the CVS section... ph34r.gif
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Gruuunt
post Oct 8 2004, 06:53 AM
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Better Still:

Whichbot now at version 0.94, read the notes here for changes:
http://sourceforge.net/project/shownotes.p...lease_id=272142

Download from here:
http://prdownloads.sourceforge.net/whichbo...94.zip?download

Errr does the broken upload work here yet, or is it still in hand? ph34r.gif





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BadLife
post Oct 8 2004, 02:06 PM
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tongue.gif Thanks I will give the new WhicBot a shot biggrin.gif Sorry about your server LordSkitch I was behind on the NS thing but now as soon as I get this all sorted out they will release Beta 6 (Rumored to be the RC1 blink.gif ) As far as I can tell beta 5 is in good shape no real problems but I have not played all the maps. Still trying to get all the waypoints togather laugh.gif
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BadLife
post Oct 18 2004, 11:50 PM
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wink.gif Can we upload waypoints again huh.gif
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LordSkitch
post Oct 20 2004, 10:18 AM
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New waypoint pack for the newly fixed site! (actually this is just a test to see if we can upload again, that benefits anyone and everyone who trusts my waypoints laugh.gif )

Many fixes in this one, a few new tests and tactics, I added the hell out of new pathways on a bunch of maps, fixed a bunch more ladders, added some wallstick paths that use the skulks inertia to fling them around corners... (works pretty good lol) and various other fixes/optimizations

One fancy thing in particular, I made the side paths and top vent path in co_faceoff actually.. skulkable! ...finally...

heres the list!

CODE
Date - 10/20/04

mapname ? ? ? date
------------------
ns_agora......10/8
ns_altair.....9/18
ns_ayumi......8/26
ns_bast.......10/19
ns_caged......10/15
ns_eclipse....9/29
ns_hera.......10/10
ns_lost.......10/13
ns_metal......9/12
ns_mineshaft..9/30
ns_nancy......10/19
ns_nothing....9/17
ns_origin.....9/20
ns_tanith.....10/11
ns_veil.......10/19


co_angst......10/20
co_core.......10/19
co_daimos.....10/14
co_faceoff....10/15
co_kestrel....10/14
co_pulse......10/2
co_rebirth.... NO LONGER INCLUDED TILL ITS FIXED
co_sava.......10/7
co_teabag.....10/11
co_ulysses....10/11



apparantly we can't upload still.. atleast not .zip or .rar files, so I'm hosting it AGAIN.. until its fixed.. *pokes Cheeseh* dry.gif

www.the-coming.com/files/waypoints.zip
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Cheeseh
post Oct 20 2004, 03:59 PM
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I have no control over the upload problem
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LordSkitch
post Oct 20 2004, 05:10 PM
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What exactly IS the upload problem?
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Cheeseh
post Oct 20 2004, 08:18 PM
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no write permissions
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LordSkitch
post Oct 20 2004, 09:32 PM
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Tell the owner to chmod the directory to 666! lol laugh.gif
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Jeffrccar
post Oct 22 2004, 12:31 AM
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I got ns_blackmesa waypointed.
The alien bots work very well on this small map.

http://filebase.bots-united.com/index.php?...=category&id=22
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