RCBot2 0.94, TF2 Update |
RCBot2 0.94, TF2 Update |
Cheeseh |
Oct 8 2014, 02:01 PM
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#1
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Admin Group: Admin Posts: 3,055 Joined: 11-September 03 From: uk Member No.: 1 |
DOD:S users can also benefit from the "fixed bots not choosing correct weapon due to distance" bug
0.94 ==== tf2: updated and fixed some waypoints tf2: bots will try to avoid sentries that killed them before when attacking point tf2: new command rcbot_tf2_pyro_airblast_ammo tf2: pyros airblast attackers of point tf2: fixed demomen reverting to primary weapon at a distance tf2: bots follow enemies if ubered tf2: bots dont follow ubered enemies tf2: pyros airblast ubered enemies tf2: pyros airblast capping / defending players tf2: bots will hang around route waypoints for more team mates tf2: more chance of red defending first point if round has not yet started tf2: fixed medic crash on cp_degrootkeep tf2: included RD mode - bots attack robots tf2: fixed bots going back to use teleporter bug tf2: fixed engineers not placing carried objects bug tf2: bots follow their enemy to the defend point if CP map tf2: pyros occasionally deflect rockets all: fixed bots not choosing correct weapon due to distance Download |
xenon |
Nov 26 2014, 06:04 PM
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#2
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Member Group: Members Posts: 33 Joined: 20-September 14 Member No.: 2,356 |
Thanks, that works just fine.
BTW, anyone knows why some bots refuse to shoot unlockable weapons? They work fine with default TF2 bots. |
Fillmore |
Nov 30 2014, 01:13 PM
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#3
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
Thanks, that works just fine. BTW, anyone knows why some bots refuse to shoot unlockable weapons? They work fine with default TF2 bots. RCbots are programmed to check their loadout by their stock loadout names atm and don't work with non-stock weaponry for this reason. TFbots don't have this problem, because they're both made by valve and see their weapons in a more generic sense (primary, secondary, melee etc.) |
xenon |
Dec 2 2014, 07:03 PM
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#4
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Member Group: Members Posts: 33 Joined: 20-September 14 Member No.: 2,356 |
RCbots are programmed to check their loadout by their stock loadout names atm and don't work with non-stock weaponry for this reason. TFbots don't have this problem, because they're both made by valve and see their weapons in a more generic sense (primary, secondary, melee etc.) I see, but some off-class weapons sometimes...somehow...work... |
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