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RoboCop
post Jun 12 2021, 10:40 PM
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How to create the basic waypoints video:-
https://youtu.be/USx5EuTGJzc

How to neaten and repair broken or badly designed waypoints video:-
https://youtu.be/2yK63QF78cM

The important part is not to have too many junctions, especially in small but long corridors. Unlike TFBots you can add desirable places for bots to deploy SG Turrets, Teleports and allow Snipers to aim and camp in areas that makes them less visible to their enemy teams. However, they tend to struggle with climbing ladders.
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RoboCop
post Jun 20 2021, 02:59 PM
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Well to tell you the truth I had to pick on certain new waypoints that some of which were badly designed and I had to reject them. Some of the guys asked me how waypoints are made and showed them key areas on they may have missed, as well as avoiding the pathways messed up and tangled like a Spaghetti Junction. And of course, having too many pathways isn't good for the bots
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