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> Any one have the current source?
w00tguy123
post Jul 2 2013, 04:57 AM
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QUOTE(madmax2 @ Jul 1 2013, 03:42 PM) *
Have you found any more maps with inactive/deactivated turrets that bots shoot at? So far, I've only looked at crystal series, activist series, & murks for these inactive mini-turrets (activist doesn't have them).

Also, Have you had a chance to run rcbot on sc4.8? Any new problems? I don't have sc4.8 yet... sad.gif

RCBot is working fine on 4.8, although I'm getting a crash on ba_canal2 (blue shift) that I haven't looked into much yet.

As for other maps that have turrets that bots would attack, I would check any that have monsters and humans working together. The only reason a mapper would change a turret's class is if it they want to control what it shoots at (which shouldn't be that common). This won't matter once the RCBot code is uploaded or Cheeseh fixes this himself.
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RoboCop
post Dec 23 2015, 10:29 PM
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Does anyone have the source code for RCBot v1.5 (or v1.6?) for SC 4.8? I noticed w00tguys zip for RCBot1 SC doesn't contain a Linux build but since I've recompiled v1.441 as v1.442 for Linux i686 and with a 5:13 Meta Interface, I could do the same if I had that src code. Also I'm no a fan of VS.
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madmax2
post Dec 24 2015, 06:58 PM
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Hey RoboCop,

I could be wrong, but I don't think Cheeseh ever released any updated sources for rcbot v1.5 (sc4.8/4.7). I think he may of been adding some things that are not in the latest windows release either (such as flashlight and teleport detection)? You might check sourceforge and see if there are updates there?
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RoboCop
post Dec 26 2015, 12:42 PM
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QUOTE(madmax2 @ Dec 24 2015, 06:58 PM) *

Hey RoboCop,

I could be wrong, but I don't think Cheeseh ever released any updated sources for rcbot v1.5 (sc4.8/4.7). I think he may of been adding some things that are not in the latest windows release either (such as flashlight and teleport detection)? You might check sourceforge and see if there are updates there?

Well RCBot SF appears to only contain RCBot2 not RCBot1 for HLDS, saddly.
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