cp_steel +script, Map waypoint +script |
cp_steel +script, Map waypoint +script |
Sjru |
Aug 23 2009, 05:40 PM
Post
#1
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Advanced Member Group: Members Posts: 94 Joined: 4-June 09 From: Posadas, Misiones, Argentina. Member No.: 1,567 |
This one was very hard to waypoint, but finally I did.
Bots first capture the 5 optional cp and last they cap the main one. They use correctly the map changes due to capping some points. I've put teleporters and sentry waypoints in places that i think they're optimal, but i'm not an expert when putting the best places for sniper/sentrys waypoints. Bugs: -Sometimes red engies get confused on the first cap. I haven't found any other issue yet, please try. Enjoy Waypoint link |
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