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> Scripting for KOTH, questions about several things about it.
Fillmore
post Aug 26 2009, 08:18 PM
Post #1


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Group: Waypointers
Posts: 447
Joined: 1-April 09
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Now... how can you make the bot cap the point and after that,go to the defend points?
usually after capping the point,they just stand there like a bigass target.
I waypointed and scripted koth_sawmill and here's my script:
#
# RCBot2 Script SAWMILL KOTH
#
#
:on_reset:
blue_attack:1
blue_defend:0
red_attack:1
red_defend:0
areas:0,1
#
#
#
on_blue_cap:#Arena_cap
red_attack:1
red_defend:0
blue_attack:0
blue_defend:1
areas:0,1
#
#
#
on_red_cap:#Arena_cap
red_attack:0
red_defend:1
blue_attack:1
blue_defend:0
areas:0,1
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