RCBot Metamod Beta Problem, Crashes when game ends |
RCBot Metamod Beta Problem, Crashes when game ends |
Wildfire |
Jul 27 2004, 03:22 AM
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#1
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
I had used RCBot a while before, just got a new NS server up. I use bots a lot, and I need a Marine bot to go alongside Whichbot, so I remembered RCBot. I wasnt satisfied with the latest non-beta, so I tried the beta. Much better, but it crashes my server to desktop. In the log files it just cuts off the logs in midsentence, and theres no particular pattern except when the bots start joining a team from the ready room after a game ends. It also gives me this error every few minutes or so:
BUG: GetClientRep(): No Rep for pClient (id: 0) Whats the deal? Thx for a great bot, BTW |
LordSkitch |
Jul 27 2004, 04:10 AM
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#2
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Theres an insane amount of factors that can crash the thing, check the event viewer to see if you can find out what part crashed.. if it's rcbot's fault itll either be hpb_bot.dll or rcbot.dll, if its NS it'll be ns.dll, if it was HL itself it'll be hlds.exe or swds.dll metamod can also crash, and then itll be metamod.dll
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Wildfire |
Jul 27 2004, 02:55 PM
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#3
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
I'm pretty sure that its hpb_bot.dll because the non-beta works with no crashes at all. I just like the features and fixes that the beta supports, and it gets annoying when my server crashes at the end of every game.
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Gruuunt |
Jul 27 2004, 02:57 PM
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#4
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Advanced Moron Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 |
I suspect with an id of 0 it's talking about it cant get a reputation for a whichbot alien. Not Sure tho'... Mine has done that for yonks tho' and I have been running whichbot alongside rcbot for nearly 10 Months. Yeh, it crashes all the time in exactly the same manner. I've disabled combat maps and it has increased the crash time to nearly 7>9 hrs now - sigh. Yeh, I know I should test with just rcbot or whichbot on their own to identify which is possibly causing the problem - however, the users will soon moan if one was missing, oh well |
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Wildfire |
Jul 27 2004, 03:01 PM
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#5
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
I know that on my machine, its RCBot. It started when I installed the beta dll. And the reason it doesnt crash for a while on NS Classic maps is because those games take longer, and it only crashes after a game when the bots start joining teams from the ready room.
Try the non-beta, Gruuunt, if it works good then we have the same problem. |
Gruuunt |
Jul 27 2004, 03:12 PM
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#6
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Advanced Moron Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 |
I'll try it in the Morning before I head south for London Wildfire, and let ya know...
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Cheeseh |
Jul 27 2004, 03:33 PM
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#7
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
delete playerids.ini and all .rcr files in the botprofiles folder
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Wildfire |
Jul 27 2004, 03:36 PM
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#8
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
I did try that, it made no difference, but hold on, I'll try it again.
EDIT ------ It worked! At least it went through one combat game without a crash. I'll keep an eye on it and see if it stays that way. BTW, it still gives me that GetClientRep error bug thing. |
Cheeseh |
Jul 27 2004, 04:24 PM
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#9
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
that always happens, try searching
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Wildfire |
Jul 27 2004, 06:18 PM
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#10
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
Arrg, crashed again. Went through several games though...
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Wildfire |
Jul 29 2004, 06:54 PM
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#11
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
It still crashes, just not as much. Im going to try the July 27 dll and see if that one makes any difference.
For some reason it asked me if I wanted to send the error reports late, but anyways heres what it said: AppName: hlds.exe AppVer: 4.1.1.1 ModName: HPB_bot.dll ModVer: 0.0.0.0 Offset: 0003ce46 Dont think that would help you, but dunno. |
Cheeseh |
Jul 29 2004, 10:16 PM
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#12
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
doesn't help cause I changed the code since then, you'll need to use the latest
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Wildfire |
Jul 30 2004, 03:08 AM
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#13
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
This is from the new one:
AppName: hlds.exe AppVer: 4.1.1.1 ModName: HPB_bot.dll ModVer: 0.0.0.0 Offset: 0003d1b6 AppName: hlds.exe AppVer: 4.1.1.1 ModName: HPB_bot.dll ModVer: 0.0.0.0 Offset: 0003d1b6 (from two different crashes) |
Wildfire |
Jul 30 2004, 05:43 PM
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#14
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
The July 30 one crashes the same. One thing I did notice, is that it wont crash as long as a human player joins a team immediately. So if someone wants to go Aliens the next game for example, if he joins aliens after a game as soon as NS lets him, everything will go normally. If nobody joins a team, the bot seems to crash the server.
EDIT ------ hmm... would a MiniDump (.mdmp) file help you at all cheeseh? |
LordSkitch |
Jul 31 2004, 04:52 AM
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#15
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
I'm using the 27th source cause I'm waiting for a crash to report before I upgrade my metamod and rcbot to the latest DLLs, so far it's been up 24 hours, which is normal, what plugins are you using?
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Cheeseh |
Jul 31 2004, 10:53 AM
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#16
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
well I tried finding that crash:
the offset didn't help as much as I though, it just took me to garbage: see the screenshot... A memdump wouldn't be very helpful to me, I can't read they things :/ only Valve knows I add bots to the game first most of the time before joining without a problem... Attached image(s) |
Wildfire |
Jul 31 2004, 03:11 PM
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#17
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
I have my server automatically set to add 4 bots. Its fine for the first game, but after a game when everyone gets booted to the readyroom and starts joining teams for the next game, then it crashes, UNLESS a human player joins a team before any of the bots do. Other wise a few seconds after the first bot joins or something, it will just crash to desktop.
And I dont run very many plugins: Metamod RCbot Whichbot Webmod (just got it) NSMapVote (just got this as well) AdminMod Blatt Rate Manager And a few modified versions of certain AM plugins that I made |
LordSkitch |
Jul 31 2004, 06:47 PM
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#18
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Well, the first thing you oughta do to try and figure out whats doing it, remove all the plugins except for RCBot, and try it, if it doesn't crash, add on another plugin, and try again, and keep doing it until you find out where the crash is coming from.
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Wildfire |
Jul 31 2004, 06:53 PM
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#19
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Member Group: Members Posts: 39 Joined: 26-July 04 Member No.: 362 |
Well, I am pretty sure its RCBot, all the logs and error reports etc point to hpb_bot.dll, but I guess I'll try that. I know that it doesnt have anything to do with Webmod or NSMapVote because it did the same thing before I got those, but I'll try to disable AM and Whichbot and see what happens
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Sandman[SA] |
Aug 1 2004, 03:46 AM
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#20
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
Im not even getting that far. My server keeps crashing mid game on every other map.
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