IPB

Welcome Guest ( Log In | Register )

 
Reply to this topicStart new topic
> All current NS 3 b4a Waypoints, you spooties.
LordSkitch
post Aug 24 2004, 07:00 PM
Post #1


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



Everyones always spootin' about noone being able to find the waypoints for whichever map, so all of us waypoint moderators, just zip up your RCWs for the standard maps, and upload em in this thread tongue.gif

This zip includes...

co_angst
co_core
co_daimos
co_faceoff
co_kestrel
co_pulse
co_rebirth
co_teabag (just cause popsicle is the man)
co_ulysses

ns_agora
ns_ayumi
ns_bast
ns_caged
ns_eclipse
ns_hera
ns_lost (even though I haven't supported the map in months)
ns_metal
ns_mineshaft
ns_nancy
ns_nothing
ns_origin
ns_tanith
ns_veil

All of these I've either done myself, or heavily modified someone elses, and if someone recognizes one of their waypoints let me know so I can write a little note in a text file somewhere tongue.gif


Attached File(s)
Attached File  waypoints.zip ( 89.43k ) Number of downloads: 805
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Sandman[SA]
post Aug 24 2004, 11:52 PM
Post #2


RCBot Waypointer
*****

Group: Moderator
Posts: 987
Joined: 15-September 03
From: Philadelphia
Member No.: 19



Thanks Skitchy. This gets a sticky.


By the way, I did..

ns_bast
ns_caged
ns_eclipse
ns_lost
ns_nancy
ns_nothing
ns_veil
ns_tanith

ns_origin is the handy work of cheeseh and I fine tuned it some.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
LordSkitch
post Aug 25 2004, 01:51 AM
Post #3


I cuddle with my bots.
*****

Group: Moderator
Posts: 980
Joined: 16-April 04
From: Alvin, Texas
Member No.: 291



Out of those you've listed, I know I've either modified or made...

ns_bast
ns_caged
ns_eclipse
ns_nancy
ns_nothing
ns_veil
ns_tanith

More than likely just modified, as I'm lazy. laugh.gif but I'll mark all those maps down! biggrin.gif

ns_origin I modified to all crap, but I still think I'm gonna take it out of the rotation, cause the bots get stuck on the elevators and piss me off to no damn end.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
ModChaosControl
post Aug 28 2004, 10:12 PM
Post #4


Member
**

Group: Members
Posts: 39
Joined: 3-July 04
Member No.: 340



finally
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Sandman[SA]
post Sep 2 2004, 06:53 AM
Post #5


RCBot Waypointer
*****

Group: Moderator
Posts: 987
Joined: 15-September 03
From: Philadelphia
Member No.: 19



Ok, I finaly got ns_veil to a point where rcbots should no longer get stuck at Lift 5 East ( the lift just outside of pipeline hive ) and also, should no longer appear lost at the res node in Cargo Transfer South hive. I also tried adding some wall stick waypoints to get the bots into the vents and they seem to be taking them.


Here is my updated ns_veil waypoint.


Attached File(s)
Attached File  ns_veil.rcw ( 7.52k ) Number of downloads: 56
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Meat_Popsicle
post Sep 2 2004, 10:04 PM
Post #6


RCBot Fan
****

Group: Mappers
Posts: 104
Joined: 22-September 03
From: England
Member No.: 29



so wats the best classic map to play with the bots on nowadays? ive been buzy working on the ns training map so i havnt played with rcbot in ages sad.gif
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Sandman[SA]
post Sep 3 2004, 04:18 AM
Post #7


RCBot Waypointer
*****

Group: Moderator
Posts: 987
Joined: 15-September 03
From: Philadelphia
Member No.: 19



Well, I would have to say that the less obsticales the maps have i.e: ladders, lifts and doors, the better the bots will perform.

But I would think ns_veil is one of the better maps for rcbot.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Lyran
post Sep 3 2004, 06:35 AM
Post #8


Advanced Member
***

Group: Members
Posts: 60
Joined: 27-April 04
Member No.: 295



I've played in all "official" NS Maps with RCBots, and, to me, Ns_Eclipse has always been the best one to test the bots in. It's a very simple and straightforward map, but it's good for combat situations, and testing the bots about aim, team work, etc. And it's a classic map, everyone likes it, or almost everyone biggrin.gif

I think that map has been around since the very first public version of Natural-Selection.
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Gun-Nut
post Mar 19 2005, 01:16 PM
Post #9


Member
**

Group: Members
Posts: 12
Joined: 14-March 05
Member No.: 514



these the waypoints i need for the latest ns ?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post
Sandman[SA]
post Mar 19 2005, 07:42 PM
Post #10


RCBot Waypointer
*****

Group: Moderator
Posts: 987
Joined: 15-September 03
From: Philadelphia
Member No.: 19



QUOTE (Gun-Nut @ Mar 19 2005, 01:16 PM)
these the waypoints i need for the latest ns ?
User is offlineProfile CardPM
Go to the top of the page
+Quote Post

Reply to this topicStart new topic
2 User(s) are reading this topic (2 Guests and 0 Anonymous Users)
0 Members:

 



- Lo-Fi Version Time is now: 4th November 2024 - 11:37 PM