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> [HL2DM] Bot Progress etc.., plus unreleased fixed bugs
Cheeseh
post Feb 14 2007, 02:20 AM
Post #1


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(This is not RCBot for Team Fortress 2)

Currently unreleased fixed bugs/additions:
Released fixed bugs/additions


Hotfix

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Preview Release 16h feb: http://filebase.bots-united.com/index.php?...file&id=260

Source Release 16th feb: http://filebase.bots-united.com/index.php?...file&id=259
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fixed: crash when players leave server

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Preview Release 15th feb: http://filebase.bots-united.com/index.php?...file&id=260

Source Release 15th feb: http://filebase.bots-united.com/index.php?...file&id=259
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14 feb 22:07

added: bot profiles (key value pairs) in ini files in rcbot2/profiles folder
added: force bots to select a specific weapon/team/model/name/pathticks/visionticks in bot profiles
fixed: waypoint types message
fixed: replaced bug prone RANDOM_INT with engine's RandomInt (caused bots to run round the same waypoints and other unwanted stuff)


example bot profile "1.ini" rcbot2/profiles/

CODE

# bot name
name = lam3r
# team number
team = -1
# model path
model = models/humans/Group03/Male_02.mdl
weapon = weapon_smg1
visionticks = 10
pathticks = 200


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14 feb , (2 in the morning, feelin' tired)

fixed: min_bots cannot be equal to or more than max_bots
fixed: bad copy & paste job causing bots mod not to be picked up therefore bots stand still and do nothing on client listen server
added: support for HL2DM Teamplay
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