Fixing HandleCommand_JoinClass( undefined ) - invalid class name. |
Fixing HandleCommand_JoinClass( undefined ) - invalid class name. |
twistedeuphoria |
Jun 24 2009, 11:16 PM
Post
#1
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Newbie Group: Members Posts: 1 Joined: 24-June 09 Member No.: 1,586 |
Hello, I see you had trouble with getting "HandleCommand_JoinClass( undefined ) - invalid class name" spammed in console and was wondering how you fixed it. I'm getting the same thing with a sourcemod fake client plugin I'm playing with.
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Cheeseh |
Jul 5 2009, 12:03 AM
Post
#2
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
Hello, I see you had trouble with getting "HandleCommand_JoinClass( undefined ) - invalid class name" spammed in console and was wondering how you fixed it. I'm getting the same thing with a sourcemod fake client plugin I'm playing with. this was never really fixed as such. The only way to fix it was to get the bot to join a class and team. CODE void CBotFortress :: selectTeam () { char buffer[32]; int team = randomInt(1,2); sprintf(buffer,"jointeam %d",team); helpers->ClientCommand(m_pEdict,buffer); } void CBotFortress :: selectClass () { char buffer[32]; TF_Class _class; if ( m_iDesiredClass == 0 ) _class = (TF_Class)randomInt(1,9); else _class = (TF_Class)m_iDesiredClass; m_iClass = _class; if ( _class == TF_CLASS_SCOUT ) { sprintf(buffer,"joinclass scout"); } else if ( _class == TF_CLASS_ENGINEER ) { sprintf(buffer,"joinclass engineer"); } else if ( _class == TF_CLASS_DEMOMAN ) { sprintf(buffer,"joinclass demoman"); } else if ( _class == TF_CLASS_SOLDIER ) { sprintf(buffer,"joinclass soldier"); } else if ( _class == TF_CLASS_HWGUY ) { sprintf(buffer,"joinclass heavyweapons"); } else if ( _class == TF_CLASS_MEDIC ) { sprintf(buffer,"joinclass medic"); } else if ( _class == TF_CLASS_SPY ) { sprintf(buffer,"joinclass spy"); } else if ( _class == TF_CLASS_PYRO ) { sprintf(buffer,"joinclass pyro"); } else { sprintf(buffer,"joinclass sniper"); } helpers->ClientCommand(m_pEdict,buffer); } |
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