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> RCBot for SC 4.6
Rirre
post Mar 15 2012, 08:14 AM
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Hi,

I don't know if you have seen my email, Cheeseh which I emailed for a couple of weeks ago.
So I repeat, do you have any RCBot version for SC 4.6?
Seems like no one with enough experience (or time) is willing to work on it even if the source of SC 4.5 is public.
So, I turn to you. Can you patch it for SC 4.6, please? smile.gif

Greetings, Rirre.
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w00tguy123
post Mar 26 2012, 12:55 AM
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^ Game freezes as soon as bots are added with no error message. I tried deleting all the non-.ini files in my profiles folder but that didn't help.

I don't know if this matters but this was also a problem in the source you released a while back. I commented out line 1895 in bot_commands.cpp and bots could be added again (but with crashes when encountering enemies).

This was the line:
BotFunc_ReadProfile(pProfileToOpen,&gBotGlobals.m_Bots[iBotIndex].m_Profile);
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Cheeseh
post Mar 26 2012, 07:53 AM
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QUOTE(w00tguy123 @ Mar 26 2012, 01:55 AM) *

^ Game freezes as soon as bots are added with no error message. I tried deleting all the non-.ini files in my profiles folder but that didn't help.

I don't know if this matters but this was also a problem in the source you released a while back. I commented out line 1895 in bot_commands.cpp and bots could be added again (but with crashes when encountering enemies).

This was the line:
BotFunc_ReadProfile(pProfileToOpen,&gBotGlobals.m_Bots[iBotIndex].m_Profile);


that's weird, cos the debug version works fine, maybe some problem with reading files..

I've uploaded the debug version so you can use in the mean time

http://rcbot.bots-united.com/downloads/rcb..._SC46_debug.zip
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