plr_pipelines, map also needs assistance in a glitch |
plr_pipelines, map also needs assistance in a glitch |
Cheeseh |
Jul 16 2010, 07:04 PM
Post
#21
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
Yes, Ive set mark. 2 and mark. 3, but it did not worked. Do I need to do it in all of the waypoints? only flagged waypoints, you dont need to type "mark" if thats what youre doing just 1,2,3,4 etc.. you can check the area by using rcbot waypoint drawtype 2 and it will show the areas above eeach waypoint |
Fillmore |
Jul 16 2010, 09:29 PM
Post
#22
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
Yes, Ive set mark. 2 and mark. 3, but it did not worked. Do I need to do it in all of the waypoints? No, just the ones you gave givetypes to. Add them to your script like so: :on_reset: :setup_time:toomuch :blue_blaablaa:1 :red_blaablaa:1 :blue_blabblab:1 :red_blabblorb:1 :areas:1 :on_someone_cap: STAGE 1 CAP :blue_blaablaa:2 :red_blaablaa:2 :blue_blabblab:2 :red_blabblorb:2 :areas:2 :on_someone_cap: STAGE 2 CAP :blue_blaablaa:3 :red_blaablaa:3 :blue_blabblab:3 :red_blabblorb:3 :areas:3 :on_someone_cap: STAGE 3 CAP :blue_blaablaa:1 :red_blaablaa:1 :blue_blabblab:1 :red_blabblorb:1 :areas:1 |
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