about rcbot 0.3 and 1.31, aiming code |
about rcbot 0.3 and 1.31, aiming code |
link2002 |
May 16 2004, 10:00 PM
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#1
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RCBot Fan Group: Members Posts: 127 Joined: 7-February 04 From: Brazil Member No.: 231 |
hi cheese
i only play ns 2.0 whit rcbot 0.3 sometimes i play ns 3.0 whit rcbot 1.31 can you use the same aiming code in rcbot 0.3 at 1.32 or something? marines are very very very best whit rcbot 0.3 aiming code... if is the same code... why they dont hit any shot? this is only my sujestion for aiming |
Cheeseh |
May 16 2004, 10:45 PM
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#2
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
The aiming is practically the same, I'm going to improve it soon.
If you want better aiming try PM's bot aiming metamod plugin at http://racc.bots-united.com I think its meant to improve aiming by haxing the bots angles Haven't tried it though so don't know exactly how it does it |
link2002 |
May 16 2004, 11:47 PM
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#3
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RCBot Fan Group: Members Posts: 127 Joined: 7-February 04 From: Brazil Member No.: 231 |
i tried botaim plugin but this plugin make whichbots dont move...
what you changed? you only removed bot_aimfactor? i am curious about this EDIT: and why you removed "autowaypoint on"? This post has been edited by link2002: May 16 2004, 11:49 PM |
Cheeseh |
May 17 2004, 03:33 PM
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#4
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
The aim code in the two versions are completely different, I didn't take it from the old version. The new one is written from scratch.
Everyone was complaining that their aiming was too good in the old one. Now everyone is complaining their aiming isn't good enough in the old one? How can I get it to be good and not good enough at the same time??!!!! |
link2002 |
May 17 2004, 04:01 PM
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#5
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RCBot Fan Group: Members Posts: 127 Joined: 7-February 04 From: Brazil Member No.: 231 |
you can make a command like this: "rcbot config ultra_aiming 1/0"
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Sandman[SA] |
May 18 2004, 01:35 AM
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#6
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
that's pretty good link2002 but how about this:
The skill in which the bots aim could be adjusted in increments of 10. 0 = couldn't hit the broad side of a barn if the gun barrel was resting on it. 100 = could shoot the wings off a fly at 200 yards. But this should be defaulted to 50 so not to disapoint or appear to powerful if this cvar was overlooked. |
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LordSkitch |
May 18 2004, 03:45 AM
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#7
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I cuddle with my bots. Group: Moderator Posts: 980 Joined: 16-April 04 From: Alvin, Texas Member No.: 291 |
Since everyone else is putting their two cents in, I think it should be like this! (not that you need to listen to me, I just have an ego the size of Jupiter! ...as you'll see at the end of the post )
Such that 0 makes it so it cant aim for crap, and 100 means it will never not aim at the target
And that, cause I've noticed they aim good at 100 skill, but they turn and move really slow, while skulks are bouncing around like Jack Russell Terriers on speed. So this would make it so 0 would mean they move like a lethargic sloth, and 100 they move like a guy on a fist-full of no-doze And with those two, you could come up with something like...
for veterans, that'd be about average I think to immitate seasoned players, and something like
to immitate newbies, as they seem to freak out when people are coming at them, and get all twitchy and "AHH!"-like and then of course, to immiatate me.....
hehe |
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Sandman[SA] |
May 18 2004, 05:02 AM
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#8
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
OH, I like that! Cheeseh, can this be done?
I want, no, I NEED these settings |
Cheeseh |
May 18 2004, 11:36 AM
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#9
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
aye cap'n I guess
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Cheeseh |
May 18 2004, 12:15 PM
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#10
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
Okay! might want to try this dll file then.. This is a win32 metamod debug dll I haven't tested it, unfortunately I want to get on with my studying so try it yourself. the bad news is you need to add all this stuff to each bot profile!! As I'd rather have aiming different for each bot. You can just copy and paste all this stuff here at the bottom of each bot profile...
It might also crash somewhere though , I was working on it the other day when it crashed on something I was working on, but I removed that stuff anyway. But just incase.. it could crash .. Attached File(s) HPB_bot.zip ( 199.33k ) Number of downloads: 170 |
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link2002 |
May 18 2004, 04:58 PM
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#11
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RCBot Fan Group: Members Posts: 127 Joined: 7-February 04 From: Brazil Member No.: 231 |
good work cheeseh but can you make them to dont stop moving while shoting or recharging?
EDIT: and make them stop to kill one rt, dc, sc or mc to shot coming aliens This post has been edited by link2002: May 18 2004, 05:03 PM |
Cheeseh |
May 18 2004, 06:28 PM
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#12
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
They keep moving while shooting until they reach where they want to go. But if they reach where they want to go when they are shooting they will stand still, I am adding running for cover when this happens.
They SHOULD stop to shoot aliens/marines when shooting DCs etc edit: (if you don't believe me check out the source!) they should also stop shooting DC's and start shooting OC's too. But I'm not sure if its working.. |
link2002 |
May 18 2004, 07:51 PM
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#13
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RCBot Fan Group: Members Posts: 127 Joined: 7-February 04 From: Brazil Member No.: 231 |
you cant make them dont go to they prey? or this will make alien bots dont melle attack?
EDIT: and why you make fades only use acid bombs whit 3 hives? This post has been edited by link2002: May 18 2004, 07:55 PM |
Cheeseh |
May 18 2004, 08:34 PM
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#14
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
guh? (confused)
fades use acid bombs when they can not when there are 3 hives. Where is the code for that? |
link2002 |
May 18 2004, 09:15 PM
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#15
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RCBot Fan Group: Members Posts: 127 Joined: 7-February 04 From: Brazil Member No.: 231 |
i created all structures for marines, pressed F4, entered aliens and created all the hives
2 rcbots aliens envolved to fade and they only used acid bombs to attack the marines, and more one thing, gorges try to kill the eletrifyed resource tower but they stay to close and are zapped. did i explain right now? i think you is confused cheeseh, i dont know how to code |
JASMINE |
May 19 2004, 11:21 AM
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#16
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Newbie Group: Members Posts: 9 Joined: 29-November 03 From: belguim Member No.: 122 |
hi do i have only to unzip the dll in the rcbot/dll folder.?
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Cheeseh |
May 19 2004, 05:24 PM
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#17
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
aye! (yes) but you need to set the metamod plugin file to be HPB_Bot.dll and not rcbot_mm.dll (just comment out the old line and add a new line to the metamod plugins.ini file)
I still need to add some code for bots to stay far away from electrified structures, I thought they only got electrocuted when they touched them |
JASMINE |
May 19 2004, 07:15 PM
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#18
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Newbie Group: Members Posts: 9 Joined: 29-November 03 From: belguim Member No.: 122 |
ok thank you for the help Cheeseh it work now cool nice work.
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JASMINE |
May 19 2004, 09:42 PM
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#19
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Newbie Group: Members Posts: 9 Joined: 29-November 03 From: belguim Member No.: 122 |
hello Cheeseh i tink i fond a problem in the map ns_siege007 you have a marine soldier in the marine base and the bots choot all the time on it. and wond build ore obey enny command.it baby a bug to fix it. i download the HPB_Bot.dll . can you look on it . thanks ps: i test eclipse and i command the bots to build the RT. and the bots will not build it. it like the bots wait 10 sec to build the RT. 2) the bots dont aim ferry well ore choot. if the bots se a alien he wait 5 sec to choot the alien. the alien dont wait and kill the marine soldier. it my my bot_config
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Cheeseh |
May 19 2004, 10:45 PM
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#20
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Admin Group: Admin Posts: 3,056 Joined: 11-September 03 From: uk Member No.: 1 |
guh?? (even more confused!)
I haven't got time to look at it at the moment I am afraid, my future depends on studying like hell atm. |
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