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> plr_pipelines, map also needs assistance in a glitch
Fillmore
post Jun 24 2009, 02:06 PM
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THESE WAYPOINTS ARE OLD AS CRAP. DON'T USE THEM, THEY DON'T WORK PROPERLY.

I've taken the liberty of waypointing plr_pipelines.

Now,after the 1st round of play, some of the engie bots just stand still.
Why's this?
There are sentries for them,with paths to them.
I don't know why do they do that,so I dediced to put the waypoints here,so the professionals can help me out smile.gif

Waypoint:http://www.megaupload.com/?d=FEP90FUE
It is the .rcw that your supposed to send,right?

EDIT: If you want the engies to work, remove the 'sentry' points. This gives the engies one job only: to roam around endlessly/push the cart.

edit by Cheeseh: thanks ! uploaded to forum


Attached File(s)
Attached File  plr_pipeline.zip ( 10.17k ) Number of downloads: 94
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Otakumanu
post Jul 16 2010, 01:41 PM
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I am having this problem too...
Do you think there is any solution?
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Fillmore
post Jul 16 2010, 02:18 PM
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QUOTE(Otakumanu @ Jul 16 2010, 01:41 PM) *

I am having this problem too...
Do you think there is any solution?

There is one. Give each sentry,sniper,teleporter,defend an unique ID for that stage. Add that area to the :areas: mark. 1 for stage 1, 2 for stage 2, and 3 for stage 3. That's just a example, however. You can give whatever you want as the values.
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Otakumanu
post Jul 16 2010, 03:58 PM
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QUOTE(Fillmore @ Jul 16 2010, 03:18 PM) *

There is one. Give each sentry,sniper,teleporter,defend an unique ID for that stage. Add that area to the :areas: mark. 1 for stage 1, 2 for stage 2, and 3 for stage 3. That's just a example, however. You can give whatever you want as the values.

Hmm, what do I have to write on the console exactly? I tried rcboot waypoint setarea mark. 1 and it worked until the bots started behaving strangely again.
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Fillmore
post Jul 16 2010, 06:05 PM
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QUOTE(Otakumanu @ Jul 16 2010, 03:58 PM) *

Hmm, what do I have to write on the console exactly? I tried rcboot waypoint setarea mark. 1 and it worked until the bots started behaving strangely again.

the other stages also need an unique ID.
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Otakumanu
post Jul 16 2010, 06:20 PM
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QUOTE(Fillmore @ Jul 16 2010, 07:05 PM) *

the other stages also need an unique ID.

Yes, Ive set mark. 2 and mark. 3, but it did not worked.
Do I need to do it in all of the waypoints?
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Fillmore
post Jul 16 2010, 09:29 PM
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QUOTE(Otakumanu @ Jul 16 2010, 06:20 PM) *

Yes, Ive set mark. 2 and mark. 3, but it did not worked.
Do I need to do it in all of the waypoints?

No, just the ones you gave givetypes to. Add them to your script like so:
:on_reset:
:setup_time:toomuch
:blue_blaablaa:1
:red_blaablaa:1
:blue_blabblab:1
:red_blabblorb:1
:areas:1
:on_someone_cap: STAGE 1 CAP
:blue_blaablaa:2
:red_blaablaa:2
:blue_blabblab:2
:red_blabblorb:2
:areas:2
:on_someone_cap: STAGE 2 CAP
:blue_blaablaa:3
:red_blaablaa:3
:blue_blabblab:3
:red_blabblorb:3
:areas:3
:on_someone_cap: STAGE 3 CAP
:blue_blaablaa:1
:red_blaablaa:1
:blue_blabblab:1
:red_blabblorb:1
:areas:1
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Posts in this topic
Fillmore   plr_pipelines   Jun 24 2009, 02:06 PM
Ultimate Life Form   Wow, this waypoints is awesome :) good work   Jun 25 2009, 01:57 PM
assface   Wow, this waypoints is awesome :) good work NO...   Jun 27 2009, 08:57 PM
Fillmore   NO Joke!! very nice work Fillmore. Must h...   Jun 27 2009, 09:52 PM
assface   same thing happend to me on some waypoints I made ...   Jun 26 2009, 09:34 PM
Fillmore   same thing happend to me on some waypoints I made...   Jun 26 2009, 09:57 PM
assface   I don't think the problem started untill I did...   Jun 27 2009, 12:20 AM
Fillmore   I don't think the problem started untill I di...   Jun 27 2009, 01:29 PM
Geralt   'rcbot pathwaypoint disable' makes it eas...   Jun 28 2009, 03:39 AM
Fillmore   That is how I waypoints all my maps - manual link...   Jun 28 2009, 10:30 AM
Skeggar   That is how I waypoints all my maps - manual link...   Jun 28 2009, 04:11 PM
Cheeseh   I usually change the rcbot_wptrange something to ...   Jun 28 2009, 04:58 PM
Geralt   That's what I would expect from you,Geralt. :...   Jun 28 2009, 11:20 AM
Fillmore   Could it be, that the engie bots stop functioning ...   Jun 28 2009, 08:29 PM
Cheeseh   I think that is what the problem is, yes. They sho...   Jun 28 2009, 09:52 PM
Otakumanu   I am having this problem too... Do you think there...   Jul 16 2010, 01:41 PM
Fillmore   I am having this problem too... Do you think ther...   Jul 16 2010, 02:18 PM
Otakumanu   There is one. Give each sentry,sniper,teleporter,...   Jul 16 2010, 03:58 PM
Fillmore   Hmm, what do I have to write on the console exact...   Jul 16 2010, 06:05 PM
Otakumanu   the other stages also need an unique ID. Yes, Iv...   Jul 16 2010, 06:20 PM
Cheeseh   Yes, Ive set mark. 2 and mark. 3, but it did not ...   Jul 16 2010, 07:04 PM
Fillmore   Yes, Ive set mark. 2 and mark. 3, but it did not ...   Jul 16 2010, 09:29 PM


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