New waypoints forum :D, submit/request waypoints here too... |
New waypoints forum :D, submit/request waypoints here too... |
Cheeseh |
Sep 24 2003, 06:01 PM
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#1
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
I've noticed the waypoints page wont upload waypoints right, I need to sort out the permissions...
So I think a forum will also be good for requesting and submitting waypoints so I made these forums, use them well |
Sandman[SA] |
Oct 5 2003, 07:22 AM
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#2
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
If anyone has any waypoint requests for mods supported by rcbot, you must supply the following information.
Please post: 1) name of the mod 2) name of the map 3) if it's a custom map, a link to the map (very important) Failure to follow these 3 simple rules may get your request ignored or denied. |
rasvan |
Dec 8 2003, 10:49 AM
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#3
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Newbie Group: Members Posts: 3 Joined: 22-November 03 Member No.: 116 |
Nedded waypoints for:
1) name of the mod: Natural Selection V2.01 2) name of the maps: ns_depths.bsp ns_fahkikko.bsp ns_osmsiege.bsp Thank you ! |
Sandman[SA] |
Dec 9 2003, 01:07 AM
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#4
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
I don't have these maps. Can you post links to where I can get them? |
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rasvan |
Dec 9 2003, 10:00 AM
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#5
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Newbie Group: Members Posts: 3 Joined: 22-November 03 Member No.: 116 |
I have this link to some ns maps: http://nsworld.ns-central.co.uk/MapList.php http://members.lycos.co.uk/eliteguard/list.htm http://ns.punkassfraggers.com/maps/maps.shtml Any waypoints, for any map will be nice to have. Thank you ! |
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Sandman[SA] |
Dec 10 2003, 06:29 PM
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#6
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
ns_fahkikko Map Found
ns_depths Map Found Un-waypointable ns_osmsiege Map Found Finally I will try and get these done shortly. This post has been edited by Sandman[SA]: Dec 30 2003, 09:13 AM Attached File(s) ns_osmsiege.zip ( 2.72k ) Number of downloads: 781 |
Sandman[SA] |
Dec 11 2003, 04:45 AM
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#7
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
I have a playable waypoint for ns_fahkikko. Interesting map but I hope you have a great video card for this one. The marine bots play it fairly well but the aliens stuggle with it.
I took a look at ns_depths and i'm sorry to report that this map is just not waypointable for any bot let alone rcbot. Bots in general can't use func_trains and rcbots just can't climb walls at all. But anyway, here is the ns_fahkikko waypoint. Let me know how they do. Attached File(s) ns_fahkikko.zip ( 1.93k ) Number of downloads: 754 |
rasvan |
Dec 11 2003, 04:34 PM
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#8
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Newbie Group: Members Posts: 3 Joined: 22-November 03 Member No.: 116 |
Thank you, but they don't move. They remain in the Ready Room.
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Sandman[SA] |
Dec 11 2003, 08:52 PM
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#9
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
Yeah, bots don't move in the readyroom. They just use the F1 and F2 functions there waiting for slots for them to join teams. Try making these changes in your listenserver.cfg. It should clear that up.
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Mr_Saturn |
Dec 30 2003, 08:14 AM
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#10
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Newbie Group: Members Posts: 4 Joined: 30-December 03 Member No.: 158 |
Mod = Sven Coop (did i spell right ? lol)
map = Classic map pack (i would like some of these maped if possible ) link Mappack |
Phoenix_reborn888 |
Jan 19 2004, 10:48 PM
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#11
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Newbie Group: Members Posts: 2 Joined: 19-January 04 Member No.: 194 |
Mod: Sven coop
Maps: Re1 Just wanted some waypoints done for this map!, i saw another thread but i couldnt download the waypoints, the zips corrupted Any help would be appreciated Link : http://www.svencoop.com/files.php |
zodiac |
Apr 2 2004, 05:00 PM
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#12
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Advanced Member Group: Members Posts: 60 Joined: 23-March 04 From: California Member No.: 276 |
OK, here is the official request for Waypoints for Natural Selection 3.0 Beta 3
MOD: nsp Maps: co_faceoff co_daimos co_kestrel co_rebirth co_core (I think someone here has this) co_ulysses co_pulse These maps are standard with the NS 3.0 Beta 3 release, but need waypoints. Thank You |
Sandman[SA] |
Apr 3 2004, 01:42 AM
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#13
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
zodiac, I suppose you are aware that the current version of rcbot does not properly support combat mode. Kind of a waste of time waypointing maps for rcbot if they can't play it, don't you think?
In the meen-time, why not use whichbots for your combat mode only server? Whichbots fully support combat mode, including waypoints for almost all ns 3.0 default combat maps. |
Gruuunt |
Apr 4 2004, 04:12 PM
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#14
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Advanced Moron Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 |
ummm apart from the fact they dont upgrade they play a pretty mean game in combat. Its funny to watch them actually hide and lie in wait for the whichbot aliens.
Will/is there be any changes to RcBot to support Combat or is that just on the wishlist?? |
Gruuunt |
Apr 4 2004, 04:14 PM
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#15
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Advanced Moron Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 |
Errrm, I keep getting an SMTP error given from your server whenever I make a post. Hope I aint got a virus damn....
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Cheeseh |
Apr 4 2004, 09:32 PM
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#16
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
k..testing... okay here, maybe try again, just it should be the forums fault, it might be fixed |
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zodiac |
Apr 5 2004, 04:00 PM
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#17
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Advanced Member Group: Members Posts: 60 Joined: 23-March 04 From: California Member No.: 276 |
Sandman[SA], why would you throw me over to using a Whichbot?
#1 Whichbot does not include autospawning min and max bots, I have to start them manually from the console, great if I was sitting there for every game to add them in, rcbot has this function. #2 Whichbot will not respawn when there is a map change. He will only continues to spawn if it is the same map. RRCBOT has this function. #3 Why not port the functionality of Whichbot to RCBOT for COMBAT? RCBOT already has the cool features that Whichbot does not. I do not understand why the COMBAT functionality can not be built into RCBOT?? Is this not possible to build into RCBOT? It seems to me like the Waypoints are the only holdup otherwise they work fine. Am I asking for the impossible here? If Whichbot can do it RCBOT certainly CAN do it. Come on guys, whats the deal here? Afterall just using the Whichbot Waypoints for RCBOT has improved the Aliens team 100%, why can't the same be done for the Marines. I can not say that I am not disappointed guys. I am really having a hard time knowing where you are coming from on this. It does not add up. You really have something here, and you cannot say that you have not thought about this because RCBOT 1.3 comes with the waypoint for co_angst which works great. I want to be anything but a pain in the ass here but I want to understand why COMBAT is not being supported by you guys and you would rather me use another bot for COMBAT when it seems you guys have the power to easily nip this. I'm confused. "If it's not broke, don't fix it" does not work these days guys, you have to stay up on the cutting edge, or be left behind. I Georank at 30 so I see alot of players, I have already committed the exposure on the Game and on my Website, please do not let me down by telling me that you don't support this usage. |
Gruuunt |
Apr 5 2004, 08:18 PM
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#18
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Advanced Moron Group: Waypointers Posts: 286 Joined: 21-December 03 From: Droitwich Spa, Worcestershire, Uk Member No.: 143 |
both counts add to server.cfg wb add (strangely enough this adds 2 bots) As I have said before, apart from the none upgrades, rcbot plays a MEAN game in combat, they are certainly not just alien fodder. Check out my server if you want proof: Gruuunts Bot Server 82.68.100.90:27016 Once cheeseh gets to grips with the upgrade, the world is his cc |
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zodiac |
Apr 5 2004, 10:37 PM
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#19
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Advanced Member Group: Members Posts: 60 Joined: 23-March 04 From: California Member No.: 276 |
Gruuunt, what are you using for Waypoints in COMBAT? Also what are you setting in the server.cfg to do both of the tasks that were mentioned previously for wb? What is the skill level that you have the bots set for? I set my Bot skill level to 85 on all of them. I am using the wb waypoints presently that are not panning out presently. If you have custom Waypoints for your COMBAT server post em over. Thanks
The only maps that I am using that are not wb are co_angst (comes with rcbot 1.3) and co_rebirth (off this forum Thanks to BigBadWolf) Let me know |
Cheeseh |
Apr 5 2004, 11:18 PM
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#20
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
By the way, as the forum has moved to another server, the .zip downloads will work okay now, so you've got some more waypoints for combat !
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