RCBot 1.4 BETA, For NS 3.0 + other stuff (GET IT :P) |
RCBot 1.4 BETA, For NS 3.0 + other stuff (GET IT :P) |
Grudge |
Dec 20 2008, 03:19 PM
Post
#301
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Newbie Group: Members Posts: 5 Joined: 20-December 08 Member No.: 1,432 |
sorry for posting again .. but it wont work
all work fine .. but if i'm typing rcbot autowaypoint on in console it said [RCBOT>] Player not found [RCBOT>] Error accessing command. ?????? |
Cheeseh |
Dec 20 2008, 05:19 PM
Post
#302
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
just type
rcbot autowaypoint You dont need to write "on" or "off", the command just toggles it on an off you can type rcbot autowaypoint <playername> where playername is the name of a player on the server to put autowaypointing on them too |
Grudge |
Dec 20 2008, 05:31 PM
Post
#303
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Newbie Group: Members Posts: 5 Joined: 20-December 08 Member No.: 1,432 |
ahhh cool .... thx
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``~Scre@m~`` |
Jan 2 2009, 07:35 PM
Post
#304
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Newbie Group: Members Posts: 6 Joined: 4-November 07 From: Ukraine Member No.: 1,247 |
will be support for Sven coop 4.0 ?? Cuz bots cant use weapons on enemies they can only break some stuff
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Sandman[SA] |
Jan 4 2009, 07:56 AM
Post
#305
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RCBot Waypointer Group: Moderator Posts: 987 Joined: 15-September 03 From: Philadelphia Member No.: 19 |
just type rcbot autowaypoint You dont need to write "on" or "off", the command just toggles it on an off you can type rcbot autowaypoint <playername> where playername is the name of a player on the server to put autowaypointing on them too Wow! I don't remember reading any of that in any of the tutorials. I have always had to add "on" and "off" to toggle autowaypoint mode. |
Cheeseh |
Jan 4 2009, 11:53 AM
Post
#306
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
QUOTE ' date='Jan 4 2009, 07:56 AM' post='7705'] Wow! I don't remember reading any of that in any of the tutorials. I have always had to add "on" and "off" to toggle autowaypoint mode. you can use the command rcbot config autowaypoint_humans (I think thats the correct command) that will automatically switch autowaypoint on for any humans that join the server |
``~Scre@m~`` |
Jan 10 2009, 05:25 PM
Post
#307
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Newbie Group: Members Posts: 6 Joined: 4-November 07 From: Ukraine Member No.: 1,247 |
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vesanus |
Jun 20 2011, 09:12 AM
Post
#308
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Newbie Group: Members Posts: 4 Joined: 21-June 10 Member No.: 1,849 |
Umm i'm playing with AlienVsAlien mode for NS1/
There is a problem with Team4 (red aliens). Rcbot don't want to morph or build stuff in team4 but they are attacking. How to get'em start working/playing like in normal alien team. OFFTOPIC: I was trying WB bots aswell but can't figure it out how to configure them for AvA mode. |
vesanus |
Jan 31 2012, 02:31 PM
Post
#309
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Newbie Group: Members Posts: 4 Joined: 21-June 10 Member No.: 1,849 |
Lol still waiting since 2011
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madmax2 |
Aug 25 2012, 02:31 AM
Post
#310
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
Hey Vesanus,
I don't know if you are still interested in getting ava working after all this time, or maybe you did? But I recently made venom's ava/mvm rcbot dll's available again in this post. Maybe that would help resolve the problem? I have not tried getting ava working myself, just loaded the dll's to be sure it was functional. I think you have to set abnormal in the rcbot config ini too? http://rcbot.bots-united.com/forums/index....ost&p=10988 Hope it helps madmax2 [Edit] Oh, I guess venom explains it above in this post... http://rcbot.bots-united.com/forums/index....post&p=7300 |
vesanus |
Aug 30 2012, 05:40 AM
Post
#311
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Newbie Group: Members Posts: 4 Joined: 21-June 10 Member No.: 1,849 |
Yeah thanks.. but still on AvA RED bots don't take upgrades/change lifeforms and such :C
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