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genmac
post Apr 27 2013, 01:21 AM
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Here's another wpt request, granted.
Whew took awhile as it's a well elaborated bridge map.
Download the map....
http://dods.gamebanana.com/maps/166612

Place the wpts (mapname.rcw) here, example for winxp users:
C:\Documents and Settings\USERNAME\rcbot2\waypoints\Day of Defeat Source\dod

Bug:
- Sniper on church tower ain't shooting. No matter what I do to the wpts can't make it shoot so
let's hope Cheeseh get a look at it soon and make some improvements concerning elevated snipers
getting some view bug or whatever....that tower sniper is so darn cool btw hehe. One of the best sniping spot like that of dod_anzio.

Aside that everything is ok. Axis seems more aggressive.
It's also tdm/ffa mode ready unless I missed some hidden spawn points. Wpts for that btw are one way only, no need to make them two ways so bots be more aggressive in normal mode.

Comments for further improvement of the wpts are totally welcome.

Tnx!...and enjoy! smile.gif


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Attached File  dod_stug_rcbot2_wpts.rar ( 7.14k ) Number of downloads: 207
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Emotional
post Apr 27 2013, 07:27 AM
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thanks! I love this map, industrial autumn looks great, very good balance, nice building and their interior. Great work!
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genmac
post May 6 2013, 03:38 AM
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Update!

- church sniper is now shooting tnx to Cheeseh rcbot2 beta 0.73 test dll you can get here...
http://rcbot.bots-united.com/forums/index.php?showtopic=1771

- updated the wpt so the sniper can shoot all over the bridge viccinity.

Here's some demos of proof of the church sniperhehe...
http://www.mediafire.com/?qywx27m6fc3ysda

Check it out! Tnx!


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Attached File  dod_stug_wpts_Church_sniper_fix.rar ( 7.13k ) Number of downloads: 170
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madmax2
post May 6 2013, 04:17 AM
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got the rcw, thanks... smile.gif
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genmac
post May 6 2013, 05:17 AM
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hehe check it out the sniper is so awesome well atleast once it hits yah hehe.
hopefully it'll be a lot lethal once we get to test the new aiming feature Cheeseh has
mentioned.
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madmax2
post May 8 2013, 07:10 PM
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Well i finally got all the maps and got a chance to play this once last night. Played on allied side, so didn't get sniped from the church, but the axis cleaned my clock. Good work on the rcw. Checked out your snipen demo's too, looks good. I'll play this a couple more times later today, will try axis side too.. Then maybe peek at the wpts...? wink.gif

Played it with the latest dll. Seems like with cheeseh's new aiming system, bots are zeroing in on me much faster, too. smile.gif

btw, I didn't get much time with this latest dll the last couple days, but i'm seeing problems with prone wpts on flash. Snipers are standing on combo prone/snipe/mg wpts, not sure about prone/snipe only wpts, still need to check that. Also, at one prone/mg only wpt, one that was working ok before, the mg can't seem to get into prone position anymore! I've seen the sniper problem on more than one combo wpt now, but still need to look for the mg prone problem on other wpts [edit] found more places [edit]. I know the mg's were proning on that spot with 72, and i think with the previous 73beta [edit] verified [edit]. I'll check the previous 73beta today, and make sure i'm right about that.... done & verified...

Have you noticed either of these issues with this latest release?? no one seems to be talking about it? unsure.gif

[edit] mg's update here...
http://rcbot.bots-united.com/forums/index....ost&p=11722
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genmac
post May 9 2013, 05:11 AM
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tnx for checking it out. smile.gif

yeah bro have read your post there. that hopping thing seems an on and off bug on certain wpt with either or both sniper/mg tag even way back 0.71 but it wasn't too much then just occurs on one or two wpts on some custom maps I've wpted so far. on dod_dijon one sniper/mg on top of the church on the side sometimes hops to. not too much of a bother for me since it will still shoot once it sees an enemy. it looks funny though hehe. biggrin.gif
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madmax2
post May 9 2013, 06:30 PM
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hey genmac,
QUOTE

genmac:
I won't wpt ...dod_sora_b3.... hopefully madmax2 will wpt it soon hehe.

I took a look at this map today, and it looks like a good map for my first full dods waypoint smile.gif . So, i'll give it a try. Might be a few days before I can start on it tho, i'll let you know when i've started...

I didn't want to bump stug from the front page for this wink.gif . What do you think about a dods map-waypoint request/claim thread? Is that a good idea, or is it too formal for the low amount of activity we have here? I'm not even sure it's really needed?

Oh, also I wouldn't mind helping out on tweaking any of the official maps too, that is if there are more that need it? Will try to get flash to some final state soon.. rolleyes.gif

max
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genmac
post May 10 2013, 02:43 AM
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I presume you like the map so plz do go ahead waypoint it as soon you can wink.gif




QUOTE
What do you think about a dods map-waypoint request/claim thread?

I think it's not really needed since not too many are requesting anyway.




QUOTE
Oh, also I wouldn't mind helping out on tweaking any of the official maps too, that is if there are more that need it?

Don't worry about the stock maps I got those covered.
Better start concentrating on waypointing sora.
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Emotional
post May 10 2013, 08:52 AM
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dod_sora! still waiting smile.gif
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madmax2
post May 12 2013, 08:34 AM
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QUOTE(Emotional @ May 10 2013, 01:52 AM) *

dod_sora! still waiting smile.gif

So how would you like that, well done, medium well done, or just done... laugh.gif

I should be starting this soon, just not today, being mom's day today... wink.gif
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Emotional
post May 12 2013, 02:16 PM
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Hmmm.. Paving waypoint as you wish) Sora a big map, therefore quality waypoint not so important. Good luck in your work!)
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genmac
post May 14 2013, 04:36 AM
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Don't worry I'm sure Max will do his best for it. smile.gif
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