pl_hoodoo_final, My final PL waypoint,until more community/Valve maps come around :D |
pl_hoodoo_final, My final PL waypoint,until more community/Valve maps come around :D |
Fillmore |
Jun 28 2009, 11:15 PM
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#1
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
I've waypointed Hoodoo, an custom map that's very easy to defend with 3 engie bots
Hoodoo also has BLU engie problems, and only small RED engie problems. There's no BLU sniper spots on Stage 3, couldn't find spots to put them/too busy doing something else in the map. Waypoint : Click here! RED Snipers,on the other hand have a single sniper point to get to.(on Stage 3) -Teleporters for both teams! -The map was waypointed with The_shadow3's excellent PL support, you need it to fully play this(and every)PL map. |
NifesNforks |
Jun 29 2009, 10:19 AM
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#2
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Advanced Member Group: Members Posts: 69 Joined: 17-January 09 From: Stockholm, Sweden Member No.: 1,450 |
Meh, everyones releasing waypoints on the maps im working on
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Fillmore |
Jun 29 2009, 10:23 AM
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#3
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
Meh, everyones releasing waypoints on the maps im working on I started work on this after I saw the PL and Dedicated server support thread. It's better than nothing,but I'll see Geralt's waypoints when they are released. The engies might work better on those maps than any of my waypoints |
Geralt |
Jun 29 2009, 10:33 AM
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#4
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RCBot Fan Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 |
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Fillmore |
Jun 29 2009, 10:36 AM
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#5
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
"Hours per level" is better than just quick waypointing everything with the autolinking. I did goldrush with it. Then I cleared the waypoints, and redid it
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Geralt |
Jun 29 2009, 10:38 AM
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#6
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RCBot Fan Group: Waypointers Posts: 198 Joined: 6-February 09 From: Australia Member No.: 1,465 |
Yeah. It is worth it - and you only have to do it once if you waypoint it really well.
My goldrush waypoints are ready. I will be releasing them shortly. |
NifesNforks |
Jun 29 2009, 03:45 PM
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#7
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Advanced Member Group: Members Posts: 69 Joined: 17-January 09 From: Stockholm, Sweden Member No.: 1,450 |
It takes about 2-3 hours for me to waypoint a 3-stage cp/pl map and a 5 control point map.
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Rudolf_Hess |
Nov 5 2009, 01:07 PM
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#8
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Member Group: Members Posts: 27 Joined: 15-October 09 Member No.: 1,720 |
I've waypointed Hoodoo, an custom map that's very easy to defend with 3 engie bots Hoodoo also has BLU engie problems, and only small RED engie problems. There's no BLU sniper spots on Stage 3, couldn't find spots to put them/too busy doing something else in the map. Waypoint : Click here! RED Snipers,on the other hand have a single sniper point to get to.(on Stage 3) -Teleporters for both teams! -The map was waypointed with The_shadow3's excellent PL support, you need it to fully play this(and every)PL map. Useing RCBot 0.52 i load the waypoints rcbot waypoint load pl_hoodoo_final with sv_cheats 1 the bots spawn ok but they dont move outwards into the map any ideas?Am i doing something wrong from this end can you help please? |
Fillmore |
Nov 5 2009, 01:57 PM
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#9
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
Useing RCBot 0.52 i load the waypoints rcbot waypoint load pl_hoodoo_final with sv_cheats 1 the bots spawn ok but they dont move outwards into the map any ideas?Am i doing something wrong from this end can you help please? this map was waypointed by me when this map first was released as an official community map also by "outwards into the map" you mean they freeroam in the spawn or...? |
Rudolf_Hess |
Nov 5 2009, 02:39 PM
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#10
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Member Group: Members Posts: 27 Joined: 15-October 09 Member No.: 1,720 |
this map was waypointed by me when this map first was released as an official community map also by "outwards into the map" you mean they freeroam in the spawn or...? I mean shure they move about in the general spawn area but they don't seem to move any further outwards onto the map and freeroam from there? |
Fillmore |
Nov 6 2009, 03:11 PM
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#11
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RCBot Guru Group: Waypointers Posts: 447 Joined: 1-April 09 Member No.: 1,511 |
I mean shure they move about in the general spawn area but they don't seem to move any further outwards onto the map and freeroam from there? IF you mean RED,the map needs to be scripted before they'll defend,and script does make them defend,but as I've noticed,RED will only defend stage 1 cap A,and on stage 2,both teams start glitching. |
Rudolf_Hess |
Nov 6 2009, 04:56 PM
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#12
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Member Group: Members Posts: 27 Joined: 15-October 09 Member No.: 1,720 |
IF you mean RED,the map needs to be scripted before they'll defend,and script does make them defend,but as I've noticed,RED will only defend stage 1 cap A,and on stage 2,both teams start glitching. Anyway it kinda of works so thank's.I understand waypointing isn't easy? |
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