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madmax2 |
Jul 28 2020, 09:02 PM
Post
#61
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RCBot Guru Group: Waypointers Posts: 957 Joined: 2-March 12 From: USA, WA state Member No.: 2,162 |
Hey Cheeseh,
I think for last4 front door, I think I may go with oneway path, one direction, bots forced to stay outside. bots go up into the tower often before going outside as it is. I was concerned they would run out of ammo if forced to stay outside, but it seems ok that way, I think? This is the way I normally do doors with door buttons, with a button on each side & a bidirectional path. I think this is what you are saying... But for last4 door, I'm testing something different, I don't think I can draw it with the keyboard, lol? CODE | | -----x---|---x----- \ | / b | b -----main path ----- x door wpts on each side b button wpts, I add these if they have trouble seeing buttons or pressing them, sometimes I don't add them Doe's it make any difference how close the door wpts are to the door? Usually I try to put them near the door and the button. I haven't tried moving them way back from the door or the button. I usually have the path centered through the door, but on a wide problem door (last4) I've slid the path over closer to the button side, but can't put it too close or they can jam the door mechanism. They actually work ok most of the time, but frequently a bot will stop at the door for a while, like it can't decide which way to go (might be able to debug it)? Bots that do this usually either back away from the door and go the other way into the tower, or if another bot or player/npc opens the door for them they might go outside? It doe's seem less frequent since I made the door path oneway, I think? Thanks for the tips, and yes I have used the botcam to find lost bots (old rcbots), thanks. To be honest, thats the way I type with a good keyboard, constantly correcting my typos, . |
Cheeseh |
Jul 29 2020, 07:54 AM
Post
#62
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Admin Group: Admin Posts: 3,066 Joined: 11-September 03 From: uk Member No.: 1 |
I think the way you're doing the door is fine. I think it's best if the last waypoint the bot touches before it goes through the door also has visibility to the button, which i think is what you're doing. I'm on my phone now rather than keyboard. Will have a look tomorrow when i get my new keyboard
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