Bots move extremely fast |
Bots move extremely fast |
Dencity |
Dec 27 2009, 07:33 PM
Post
#1
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Newbie Group: Members Posts: 2 Joined: 27-December 09 Member No.: 1,778 |
Tried doing a search for this, but couldn't find anything.
I just did a clean install (first time, too) of RCbot2 for tf2 (standalone dedi). Everything went great until I actually joined the game. The bots, and only the bots, are moving at high-speed. They're moving fast enough for a heavy to out run me as a scout. it's like watching a demo at 200% speed. Can anyone help me fix this? EDIT: Got it fixed, The plug-in was running through the command line.. Another problem, though. I don't want to make another thread for this unless I have to. Anytime I try to start up the server with RCBot it will crash about 8 out of ten times, but runs fine without it. Anyone have a possible reason by any chance? |
DrPuffinKind |
Dec 28 2009, 01:41 PM
Post
#2
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RCBot Fan Group: Members Posts: 127 Joined: 3-August 09 Member No.: 1,638 |
Tried doing a search for this, but couldn't find anything. I just did a clean install (first time, too) of RCbot2 for tf2 (standalone dedi). Everything went great until I actually joined the game. The bots, and only the bots, are moving at high-speed. They're moving fast enough for a heavy to out run me as a scout. it's like watching a demo at 200% speed. Can anyone help me fix this? EDIT: Got it fixed, The plug-in was running through the command line.. Another problem, though. I don't want to make another thread for this unless I have to. Anytime I try to start up the server with RCBot it will crash about 8 out of ten times, but runs fine without it. Anyone have a possible reason by any chance? are you running on custom maps? (i.e. cp_orange_x3) or some other fan created content... if you are you need the sourcemod plugin that adds info_observerpoint to each map at load... noob mappers frequently forget this little tidbit and it leads to server crashes any time there are no players on the map... |
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