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RCBot Forums _ TF2 _ PD gamemode

Posted by: dgesd Jul 1 2017, 10:50 AM

Since I had released my first pd waypoint, I still dont understand how to force bots to play this mode properly.
I tried everything and even tried to script it, but since 0.9 update the scripts support had removed.

I think script system should be returned like an addictional system. If waypoint have script - it works with it, if not - it works with automatical system.
But there is a problem with finding the desired event (the arrival of the UFO or the opening of the portal) and further writing it in the script, because the bots only react to the actions of the ally or the enemy team (I think).

In short, we need to do something with these modes (rd and pd), because they are already several years old.
What do you think about it?


I apologize for my English mistakes

Posted by: Cheeseh Jul 1 2017, 10:24 PM

QUOTE(dgesd @ Jul 1 2017, 11:50 AM) *

Since I had released my first pd waypoint, I still dont understand how to force bots to play this mode properly.
I tried everything and even tried to script it, but since 0.9 update the scripts support had removed.

I think script system should be returned like an addictional system. If waypoint have script - it works with it, if not - it works with automatical system.
But there is a problem with finding the desired event (the arrival of the UFO or the opening of the portal) and further writing it in the script, because the bots only react to the actions of the ally or the enemy team (I think).

In short, we need to do something with these modes (rd and pd), because they are already several years old.
What do you think about it?
I apologize for my English mistakes


This game mode hasn't really been supported yet, so no wonder its not working very well. I don't have much time to look into it either atm,